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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs14
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs14
2 files changed, 22 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index f6cc7f0..32e9085 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -5698,11 +5698,19 @@ namespace OpenSim.Region.ScriptEngine.Common
5698 return (double)Math.Log(val); 5698 return (double)Math.Log(val);
5699 } 5699 }
5700 5700
5701 public LSL_Types.list llGetAnimationList(string id) 5701 public LSL_Types.list llGetAnimationList( string id )
5702 { 5702 {
5703 m_host.AddScriptLPS(1); 5703 m_host.AddScriptLPS(1);
5704 NotImplemented("llGetAnimationList"); 5704
5705 return new LSL_Types.list(); 5705 LSL_Types.list l = new LSL_Types.list();
5706 ScenePresence av = World.GetScenePresence(id);
5707 if( av == null )
5708 return l;
5709 LLUUID[] anims;
5710 anims = av.GetAnimationArray();
5711 foreach( LLUUID foo in anims )
5712 l.Add( foo.ToString() );
5713 return l;
5706 } 5714 }
5707 5715
5708 public void llSetParcelMusicURL(string url) 5716 public void llSetParcelMusicURL(string url)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 09377a1..15793e4 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -5502,11 +5502,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5502 return (double)Math.Log(val); 5502 return (double)Math.Log(val);
5503 } 5503 }
5504 5504
5505 public LSL_Types.list llGetAnimationList(string id) 5505 public LSL_Types.list llGetAnimationList( string id )
5506 { 5506 {
5507 m_host.AddScriptLPS(1); 5507 m_host.AddScriptLPS(1);
5508 NotImplemented("llGetAnimationList"); 5508
5509 return new LSL_Types.list(); 5509 LSL_Types.list l = new LSL_Types.list();
5510 ScenePresence av = World.GetScenePresence(id);
5511 if( av == null )
5512 return l;
5513 LLUUID[] anims;
5514 anims = av.GetAnimationArray();
5515 foreach( LLUUID foo in anims )
5516 l.Add( foo.ToString() );
5517 return l;
5510 } 5518 }
5511 5519
5512 public void llSetParcelMusicURL(string url) 5520 public void llSetParcelMusicURL(string url)