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Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index db6a407..1d3ba6c 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -452,6 +452,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
452 452
453 sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count); 453 sb.AppendFormat("Unique scripts : {0}\n", m_uniqueScripts.Count);
454 sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count); 454 sb.AppendFormat("Scripts waiting for load : {0}\n", m_CompileQueue.Count);
455 sb.AppendFormat("Max threads : {0}\n", m_ThreadPool.MaxThreads);
456 sb.AppendFormat("Min threads : {0}\n", m_ThreadPool.MinThreads);
455 sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads); 457 sb.AppendFormat("Allocated threads : {0}\n", m_ThreadPool.ActiveThreads);
456 sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads); 458 sb.AppendFormat("In use threads : {0}\n", m_ThreadPool.InUseThreads);
457 sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks); 459 sb.AppendFormat("Work items waiting : {0}\n", m_ThreadPool.WaitingCallbacks);