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Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs20
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs4
2 files changed, 8 insertions, 16 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index 5c4174e..a1ad07d 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -152,9 +152,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
152 det[0] = new DetectParams(); 152 det[0] = new DetectParams();
153 det[0].Key = remoteClient.AgentId; 153 det[0].Key = remoteClient.AgentId;
154 det[0].Populate(myScriptEngine.World); 154 det[0].Populate(myScriptEngine.World);
155 det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X, 155 det[0].OffsetPos = offsetPos;
156 offsetPos.Y,
157 offsetPos.Z);
158 156
159 if (originalID == 0) 157 if (originalID == 0)
160 { 158 {
@@ -298,9 +296,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
298 foreach (DetectedObject detobj in col.Colliders) 296 foreach (DetectedObject detobj in col.Colliders)
299 { 297 {
300 DetectParams d = new DetectParams(); 298 DetectParams d = new DetectParams();
301 d.Position = new LSL_Types.Vector3(detobj.posVector.X, 299 d.Position = detobj.posVector;
302 detobj.posVector.Y,
303 detobj.posVector.Z);
304 d.Populate(myScriptEngine.World); 300 d.Populate(myScriptEngine.World);
305 det.Add(d); 301 det.Add(d);
306 myScriptEngine.PostObjectEvent(localID, new EventParams( 302 myScriptEngine.PostObjectEvent(localID, new EventParams(
@@ -318,9 +314,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
318 foreach (DetectedObject detobj in col.Colliders) 314 foreach (DetectedObject detobj in col.Colliders)
319 { 315 {
320 DetectParams d = new DetectParams(); 316 DetectParams d = new DetectParams();
321 d.Position = new LSL_Types.Vector3(detobj.posVector.X, 317 d.Position = detobj.posVector;
322 detobj.posVector.Y,
323 detobj.posVector.Z);
324 d.Populate(myScriptEngine.World); 318 d.Populate(myScriptEngine.World);
325 det.Add(d); 319 det.Add(d);
326 myScriptEngine.PostObjectEvent(localID, new EventParams( 320 myScriptEngine.PostObjectEvent(localID, new EventParams(
@@ -337,9 +331,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
337 foreach (DetectedObject detobj in col.Colliders) 331 foreach (DetectedObject detobj in col.Colliders)
338 { 332 {
339 DetectParams d = new DetectParams(); 333 DetectParams d = new DetectParams();
340 d.Position = new LSL_Types.Vector3(detobj.posVector.X, 334 d.Position = detobj.posVector;
341 detobj.posVector.Y,
342 detobj.posVector.Z);
343 d.Populate(myScriptEngine.World); 335 d.Populate(myScriptEngine.World);
344 det.Add(d); 336 det.Add(d);
345 myScriptEngine.PostObjectEvent(localID, new EventParams( 337 myScriptEngine.PostObjectEvent(localID, new EventParams(
@@ -381,8 +373,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
381 myScriptEngine.PostObjectEvent(localID, new EventParams( 373 myScriptEngine.PostObjectEvent(localID, new EventParams(
382 "at_target", new object[] { 374 "at_target", new object[] {
383 new LSL_Types.LSLInteger(handle), 375 new LSL_Types.LSLInteger(handle),
384 new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), 376 new LSL_Types.Vector3(targetpos),
385 new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }, 377 new LSL_Types.Vector3(atpos) },
386 new DetectParams[0])); 378 new DetectParams[0]));
387 } 379 }
388 380
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index da22f85..eee5d7b 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1556,7 +1556,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1556 else if (p[i] is string) 1556 else if (p[i] is string)
1557 lsl_p[i] = new LSL_Types.LSLString((string)p[i]); 1557 lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
1558 else if (p[i] is Vector3) 1558 else if (p[i] is Vector3)
1559 lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z); 1559 lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
1560 else if (p[i] is Quaternion) 1560 else if (p[i] is Quaternion)
1561 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W); 1561 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
1562 else if (p[i] is float) 1562 else if (p[i] is float)
@@ -1582,7 +1582,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1582 else if (p[i] is string) 1582 else if (p[i] is string)
1583 lsl_p[i] = new LSL_Types.LSLString((string)p[i]); 1583 lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
1584 else if (p[i] is Vector3) 1584 else if (p[i] is Vector3)
1585 lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z); 1585 lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
1586 else if (p[i] is Quaternion) 1586 else if (p[i] is Quaternion)
1587 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W); 1587 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
1588 else if (p[i] is float) 1588 else if (p[i] is float)