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-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 7364b19..2886344 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1662,7 +1662,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1662 { 1662 {
1663 IScriptInstance instance = GetInstance(itemID); 1663 IScriptInstance instance = GetInstance(itemID);
1664 if (instance != null) 1664 if (instance != null)
1665 instance.Stop(0); 1665 {
1666 // Give the script some time to finish processing its last event. Simply aborting the script thread can
1667 // cause issues on mono 2.6, 2.10 and possibly later where locks are not released properly on abort.
1668 instance.Stop(1000);
1669 }
1666 } 1670 }
1667 1671
1668 public DetectParams GetDetectParams(UUID itemID, int idx) 1672 public DetectParams GetDetectParams(UUID itemID, int idx)