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-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs35
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs86
2 files changed, 60 insertions, 61 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index d431286..22abd79 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using libsecondlife; 31using OpenMetaverse;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; 33using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
34using OpenSim.Region.Interfaces; 34using OpenSim.Region.Interfaces;
@@ -36,7 +36,6 @@ using OpenSim.Region.Environment.Scenes;
36using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Environment.Interfaces;
37using OpenSim.Region.ScriptEngine.Shared; 37using OpenSim.Region.ScriptEngine.Shared;
38using OpenSim.Region.ScriptEngine.Interfaces; 38using OpenSim.Region.ScriptEngine.Interfaces;
39using Axiom.Math;
40 39
41namespace OpenSim.Region.ScriptEngine.XEngine 40namespace OpenSim.Region.ScriptEngine.XEngine
42{ 41{
@@ -68,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
68 } 67 }
69 } 68 }
70 69
71 private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, 70 private void HandleObjectPaid(UUID objectID, UUID agentID,
72 int amount) 71 int amount)
73 { 72 {
74 SceneObjectPart part = 73 SceneObjectPart part =
@@ -80,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
80 } 79 }
81 } 80 }
82 81
83 public void touch_start(uint localID, uint originalID, LLVector3 offsetPos, 82 public void touch_start(uint localID, uint originalID, Vector3 offsetPos,
84 IClientAPI remoteClient) 83 IClientAPI remoteClient)
85 { 84 {
86 // Add to queue for all scripts in ObjectID object 85 // Add to queue for all scripts in ObjectID object
@@ -108,7 +107,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
108 det)); 107 det));
109 } 108 }
110 109
111 public void touch(uint localID, uint originalID, LLVector3 offsetPos, 110 public void touch(uint localID, uint originalID, Vector3 offsetPos,
112 IClientAPI remoteClient) 111 IClientAPI remoteClient)
113 { 112 {
114 // Add to queue for all scripts in ObjectID object 113 // Add to queue for all scripts in ObjectID object
@@ -177,7 +176,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
177 // state_entry: not processed here 176 // state_entry: not processed here
178 // state_exit: not processed here 177 // state_exit: not processed here
179 178
180 public void money(uint localID, LLUUID agentID, int amount) 179 public void money(uint localID, UUID agentID, int amount)
181 { 180 {
182 myScriptEngine.PostObjectEvent(localID, new EventParams( 181 myScriptEngine.PostObjectEvent(localID, new EventParams(
183 "money", new object[] { 182 "money", new object[] {
@@ -242,7 +241,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
242 det.ToArray())); 241 det.ToArray()));
243 } 242 }
244 243
245 public void land_collision_start(uint localID, LLUUID itemID) 244 public void land_collision_start(uint localID, UUID itemID)
246 { 245 {
247 myScriptEngine.PostObjectEvent(localID, new EventParams( 246 myScriptEngine.PostObjectEvent(localID, new EventParams(
248 "land_collision_start", 247 "land_collision_start",
@@ -250,7 +249,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
250 new DetectParams[0])); 249 new DetectParams[0]));
251 } 250 }
252 251
253 public void land_collision(uint localID, LLUUID itemID) 252 public void land_collision(uint localID, UUID itemID)
254 { 253 {
255 myScriptEngine.PostObjectEvent(localID, new EventParams( 254 myScriptEngine.PostObjectEvent(localID, new EventParams(
256 "land_collision", 255 "land_collision",
@@ -258,7 +257,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
258 new DetectParams[0])); 257 new DetectParams[0]));
259 } 258 }
260 259
261 public void land_collision_end(uint localID, LLUUID itemID) 260 public void land_collision_end(uint localID, UUID itemID)
262 { 261 {
263 myScriptEngine.PostObjectEvent(localID, new EventParams( 262 myScriptEngine.PostObjectEvent(localID, new EventParams(
264 "land_collision_end", 263 "land_collision_end",
@@ -269,7 +268,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
269 // timer: not handled here 268 // timer: not handled here
270 // listen: not handled here 269 // listen: not handled here
271 270
272 public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) 271 public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change)
273 { 272 {
274 myScriptEngine.PostObjectEvent(localID, new EventParams( 273 myScriptEngine.PostObjectEvent(localID, new EventParams(
275 "control",new object[] { 274 "control",new object[] {
@@ -279,7 +278,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
279 new DetectParams[0])); 278 new DetectParams[0]));
280 } 279 }
281 280
282 public void email(uint localID, LLUUID itemID, string timeSent, 281 public void email(uint localID, UUID itemID, string timeSent,
283 string address, string subject, string message, int numLeft) 282 string address, string subject, string message, int numLeft)
284 { 283 {
285 myScriptEngine.PostObjectEvent(localID, new EventParams( 284 myScriptEngine.PostObjectEvent(localID, new EventParams(
@@ -292,8 +291,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
292 new DetectParams[0])); 291 new DetectParams[0]));
293 } 292 }
294 293
295 public void at_target(uint localID, uint handle, LLVector3 targetpos, 294 public void at_target(uint localID, uint handle, Vector3 targetpos,
296 LLVector3 atpos) 295 Vector3 atpos)
297 { 296 {
298 myScriptEngine.PostObjectEvent(localID, new EventParams( 297 myScriptEngine.PostObjectEvent(localID, new EventParams(
299 "at_target", new object[] { 298 "at_target", new object[] {
@@ -310,14 +309,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
310 new DetectParams[0])); 309 new DetectParams[0]));
311 } 310 }
312 311
313 public void at_rot_target(uint localID, LLUUID itemID) 312 public void at_rot_target(uint localID, UUID itemID)
314 { 313 {
315 myScriptEngine.PostObjectEvent(localID, new EventParams( 314 myScriptEngine.PostObjectEvent(localID, new EventParams(
316 "at_rot_target",new object[0], 315 "at_rot_target",new object[0],
317 new DetectParams[0])); 316 new DetectParams[0]));
318 } 317 }
319 318
320 public void not_at_rot_target(uint localID, LLUUID itemID) 319 public void not_at_rot_target(uint localID, UUID itemID)
321 { 320 {
322 myScriptEngine.PostObjectEvent(localID, new EventParams( 321 myScriptEngine.PostObjectEvent(localID, new EventParams(
323 "not_at_rot_target",new object[0], 322 "not_at_rot_target",new object[0],
@@ -326,7 +325,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
326 325
327 // run_time_permissions: not handled here 326 // run_time_permissions: not handled here
328 327
329 public void attach(uint localID, LLUUID itemID, LLUUID avatar) 328 public void attach(uint localID, UUID itemID, UUID avatar)
330 { 329 {
331 myScriptEngine.PostObjectEvent(localID, new EventParams( 330 myScriptEngine.PostObjectEvent(localID, new EventParams(
332 "attach",new object[] { 331 "attach",new object[] {
@@ -337,14 +336,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
337 // dataserver: not handled here 336 // dataserver: not handled here
338 // link_message: not handled here 337 // link_message: not handled here
339 338
340 public void moving_start(uint localID, LLUUID itemID) 339 public void moving_start(uint localID, UUID itemID)
341 { 340 {
342 myScriptEngine.PostObjectEvent(localID, new EventParams( 341 myScriptEngine.PostObjectEvent(localID, new EventParams(
343 "moving_start",new object[0], 342 "moving_start",new object[0],
344 new DetectParams[0])); 343 new DetectParams[0]));
345 } 344 }
346 345
347 public void moving_end(uint localID, LLUUID itemID) 346 public void moving_end(uint localID, UUID itemID)
348 { 347 {
349 myScriptEngine.PostObjectEvent(localID, new EventParams( 348 myScriptEngine.PostObjectEvent(localID, new EventParams(
350 "moving_end",new object[0], 349 "moving_end",new object[0],
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 8ad8110..485531d 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -34,7 +34,7 @@ using System.Security.Policy;
34using System.Reflection; 34using System.Reflection;
35using System.Globalization; 35using System.Globalization;
36using System.Xml; 36using System.Xml;
37using libsecondlife; 37using OpenMetaverse;
38using log4net; 38using log4net;
39using Nini.Config; 39using Nini.Config;
40using Amib.Threading; 40using Amib.Threading;
@@ -76,28 +76,28 @@ namespace OpenSim.Region.ScriptEngine.XEngine
76 76
77 // Maps the local id to the script inventory items in it 77 // Maps the local id to the script inventory items in it
78 78
79 private Dictionary<uint, List<LLUUID> > m_PrimObjects = 79 private Dictionary<uint, List<UUID> > m_PrimObjects =
80 new Dictionary<uint, List<LLUUID> >(); 80 new Dictionary<uint, List<UUID> >();
81 81
82 // Maps the LLUUID above to the script instance 82 // Maps the UUID above to the script instance
83 83
84 private Dictionary<LLUUID, IScriptInstance> m_Scripts = 84 private Dictionary<UUID, IScriptInstance> m_Scripts =
85 new Dictionary<LLUUID, IScriptInstance>(); 85 new Dictionary<UUID, IScriptInstance>();
86 86
87 // Maps the asset ID to the assembly 87 // Maps the asset ID to the assembly
88 88
89 private Dictionary<LLUUID, string> m_Assemblies = 89 private Dictionary<UUID, string> m_Assemblies =
90 new Dictionary<LLUUID, string>(); 90 new Dictionary<UUID, string>();
91 91
92 // This will list AppDomains by script asset 92 // This will list AppDomains by script asset
93 93
94 private Dictionary<LLUUID, AppDomain> m_AppDomains = 94 private Dictionary<UUID, AppDomain> m_AppDomains =
95 new Dictionary<LLUUID, AppDomain>(); 95 new Dictionary<UUID, AppDomain>();
96 96
97 // List the scripts running in each appdomain 97 // List the scripts running in each appdomain
98 98
99 private Dictionary<LLUUID, List<LLUUID> > m_DomainScripts = 99 private Dictionary<UUID, List<UUID> > m_DomainScripts =
100 new Dictionary<LLUUID, List<LLUUID> >(); 100 new Dictionary<UUID, List<UUID> >();
101 101
102 private Queue m_CompileQueue = new Queue(100); 102 private Queue m_CompileQueue = new Queue(100);
103 IWorkItemResult m_CurrentCompile = null; 103 IWorkItemResult m_CurrentCompile = null;
@@ -125,7 +125,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
125 // private struct RezScriptParms 125 // private struct RezScriptParms
126 // { 126 // {
127 // uint LocalID; 127 // uint LocalID;
128 // LLUUID ItemID; 128 // UUID ItemID;
129 // string Script; 129 // string Script;
130 // } 130 // }
131 131
@@ -314,7 +314,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
314 get { return false; } 314 get { return false; }
315 } 315 }
316 316
317 public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) 317 public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez)
318 { 318 {
319 Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez}; 319 Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez};
320 320
@@ -395,7 +395,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
395 { 395 {
396 Object[] p = (Object[])parm; 396 Object[] p = (Object[])parm;
397 uint localID = (uint)p[0]; 397 uint localID = (uint)p[0];
398 LLUUID itemID = (LLUUID)p[1]; 398 UUID itemID = (UUID)p[1];
399 string script =(string)p[2]; 399 string script =(string)p[2];
400 int startParam = (int)p[3]; 400 int startParam = (int)p[3];
401 bool postOnRez = (bool)p[4]; 401 bool postOnRez = (bool)p[4];
@@ -411,7 +411,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
411 if (item == null) 411 if (item == null)
412 return false; 412 return false;
413 413
414 LLUUID assetID = item.AssetID; 414 UUID assetID = item.AssetID;
415 415
416// m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", 416// m_log.DebugFormat("[XEngine] Compiling script {0} ({1})",
417// item.Name, itemID.ToString()); 417// item.Name, itemID.ToString());
@@ -430,7 +430,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
430 string text = "Error compiling script:\r\n" + e.Message.ToString(); 430 string text = "Error compiling script:\r\n" + e.Message.ToString();
431 if (text.Length > 1000) 431 if (text.Length > 1000)
432 text = text.Substring(0, 1000); 432 text = text.Substring(0, 1000);
433 World.SimChat(Helpers.StringToField(text), 433 World.SimChat(Utils.StringToBytes(text),
434 ChatTypeEnum.DebugChannel, 2147483647, 434 ChatTypeEnum.DebugChannel, 2147483647,
435 part.AbsolutePosition, 435 part.AbsolutePosition,
436 part.Name, part.UUID, false); 436 part.Name, part.UUID, false);
@@ -455,7 +455,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
455 if ((!m_Scripts.ContainsKey(itemID)) || 455 if ((!m_Scripts.ContainsKey(itemID)) ||
456 (m_Scripts[itemID].AssetID != assetID)) 456 (m_Scripts[itemID].AssetID != assetID))
457 { 457 {
458 LLUUID appDomain = assetID; 458 UUID appDomain = assetID;
459 459
460 if (part.ParentGroup.RootPart.IsAttachment) 460 if (part.ParentGroup.RootPart.IsAttachment)
461 appDomain = part.ParentGroup.RootPart.UUID; 461 appDomain = part.ParentGroup.RootPart.UUID;
@@ -480,7 +480,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
480 m_AppDomains[appDomain].AssemblyResolve += 480 m_AppDomains[appDomain].AssemblyResolve +=
481 new ResolveEventHandler( 481 new ResolveEventHandler(
482 AssemblyResolver.OnAssemblyResolve); 482 AssemblyResolver.OnAssemblyResolve);
483 m_DomainScripts[appDomain] = new List<LLUUID>(); 483 m_DomainScripts[appDomain] = new List<UUID>();
484 } 484 }
485 catch (Exception e) 485 catch (Exception e)
486 { 486 {
@@ -507,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
507 } 507 }
508 508
509 if (!m_PrimObjects.ContainsKey(localID)) 509 if (!m_PrimObjects.ContainsKey(localID))
510 m_PrimObjects[localID] = new List<LLUUID>(); 510 m_PrimObjects[localID] = new List<UUID>();
511 511
512 if (!m_PrimObjects[localID].Contains(itemID)) 512 if (!m_PrimObjects[localID].Contains(itemID))
513 m_PrimObjects[localID].Add(itemID); 513 m_PrimObjects[localID].Add(itemID);
@@ -518,7 +518,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
518 return true; 518 return true;
519 } 519 }
520 520
521 public void OnRemoveScript(uint localID, LLUUID itemID) 521 public void OnRemoveScript(uint localID, UUID itemID)
522 { 522 {
523 lock (m_Scripts) 523 lock (m_Scripts)
524 { 524 {
@@ -569,24 +569,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine
569 } 569 }
570 } 570 }
571 571
572 public void OnScriptReset(uint localID, LLUUID itemID) 572 public void OnScriptReset(uint localID, UUID itemID)
573 { 573 {
574 ResetScript(itemID); 574 ResetScript(itemID);
575 } 575 }
576 576
577 public void OnStartScript(uint localID, LLUUID itemID) 577 public void OnStartScript(uint localID, UUID itemID)
578 { 578 {
579 StartScript(itemID); 579 StartScript(itemID);
580 } 580 }
581 581
582 public void OnStopScript(uint localID, LLUUID itemID) 582 public void OnStopScript(uint localID, UUID itemID)
583 { 583 {
584 StopScript(itemID); 584 StopScript(itemID);
585 } 585 }
586 586
587 private void CleanAssemblies() 587 private void CleanAssemblies()
588 { 588 {
589 List<LLUUID> assetIDList = new List<LLUUID>(m_Assemblies.Keys); 589 List<UUID> assetIDList = new List<UUID>(m_Assemblies.Keys);
590 590
591 foreach (IScriptInstance i in m_Scripts.Values) 591 foreach (IScriptInstance i in m_Scripts.Values)
592 { 592 {
@@ -594,7 +594,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
594 assetIDList.Remove(i.AssetID); 594 assetIDList.Remove(i.AssetID);
595 } 595 }
596 596
597 foreach (LLUUID assetID in assetIDList) 597 foreach (UUID assetID in assetIDList)
598 { 598 {
599// m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); 599// m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]);
600 try 600 try
@@ -615,7 +615,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
615 } 615 }
616 } 616 }
617 617
618 private void UnloadAppDomain(LLUUID id) 618 private void UnloadAppDomain(UUID id)
619 { 619 {
620 if (m_AppDomains.ContainsKey(id)) 620 if (m_AppDomains.ContainsKey(id))
621 { 621 {
@@ -681,7 +681,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
681 if (!m_PrimObjects.ContainsKey(localID)) 681 if (!m_PrimObjects.ContainsKey(localID))
682 return false; 682 return false;
683 683
684 foreach (LLUUID itemID in m_PrimObjects[localID]) 684 foreach (UUID itemID in m_PrimObjects[localID])
685 { 685 {
686 if (m_Scripts.ContainsKey(itemID)) 686 if (m_Scripts.ContainsKey(itemID))
687 { 687 {
@@ -699,7 +699,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
699 // 699 //
700 // Post an event to a single script 700 // Post an event to a single script
701 // 701 //
702 public bool PostScriptEvent(LLUUID itemID, EventParams p) 702 public bool PostScriptEvent(UUID itemID, EventParams p)
703 { 703 {
704 if (m_Scripts.ContainsKey(itemID)) 704 if (m_Scripts.ContainsKey(itemID))
705 { 705 {
@@ -737,7 +737,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
737 return null; 737 return null;
738 } 738 }
739 739
740 private IScriptInstance GetInstance(LLUUID itemID) 740 private IScriptInstance GetInstance(UUID itemID)
741 { 741 {
742 IScriptInstance instance; 742 IScriptInstance instance;
743 lock (m_Scripts) 743 lock (m_Scripts)
@@ -749,7 +749,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
749 return instance; 749 return instance;
750 } 750 }
751 751
752 public void SetScriptState(LLUUID itemID, bool running) 752 public void SetScriptState(UUID itemID, bool running)
753 { 753 {
754 IScriptInstance instance = GetInstance(itemID); 754 IScriptInstance instance = GetInstance(itemID);
755 if (instance != null) 755 if (instance != null)
@@ -761,7 +761,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
761 } 761 }
762 } 762 }
763 763
764 public bool GetScriptState(LLUUID itemID) 764 public bool GetScriptState(UUID itemID)
765 { 765 {
766 IScriptInstance instance = GetInstance(itemID); 766 IScriptInstance instance = GetInstance(itemID);
767 if (instance != null) 767 if (instance != null)
@@ -769,35 +769,35 @@ namespace OpenSim.Region.ScriptEngine.XEngine
769 return false; 769 return false;
770 } 770 }
771 771
772 public void ApiResetScript(LLUUID itemID) 772 public void ApiResetScript(UUID itemID)
773 { 773 {
774 IScriptInstance instance = GetInstance(itemID); 774 IScriptInstance instance = GetInstance(itemID);
775 if (instance != null) 775 if (instance != null)
776 instance.ApiResetScript(); 776 instance.ApiResetScript();
777 } 777 }
778 778
779 public void ResetScript(LLUUID itemID) 779 public void ResetScript(UUID itemID)
780 { 780 {
781 IScriptInstance instance = GetInstance(itemID); 781 IScriptInstance instance = GetInstance(itemID);
782 if (instance != null) 782 if (instance != null)
783 instance.ResetScript(); 783 instance.ResetScript();
784 } 784 }
785 785
786 public void StartScript(LLUUID itemID) 786 public void StartScript(UUID itemID)
787 { 787 {
788 IScriptInstance instance = GetInstance(itemID); 788 IScriptInstance instance = GetInstance(itemID);
789 if (instance != null) 789 if (instance != null)
790 instance.Start(); 790 instance.Start();
791 } 791 }
792 792
793 public void StopScript(LLUUID itemID) 793 public void StopScript(UUID itemID)
794 { 794 {
795 IScriptInstance instance = GetInstance(itemID); 795 IScriptInstance instance = GetInstance(itemID);
796 if (instance != null) 796 if (instance != null)
797 instance.Stop(0); 797 instance.Stop(0);
798 } 798 }
799 799
800 public DetectParams GetDetectParams(LLUUID itemID, int idx) 800 public DetectParams GetDetectParams(UUID itemID, int idx)
801 { 801 {
802 IScriptInstance instance = GetInstance(itemID); 802 IScriptInstance instance = GetInstance(itemID);
803 if (instance != null) 803 if (instance != null)
@@ -805,22 +805,22 @@ namespace OpenSim.Region.ScriptEngine.XEngine
805 return null; 805 return null;
806 } 806 }
807 807
808 public LLUUID GetDetectID(LLUUID itemID, int idx) 808 public UUID GetDetectID(UUID itemID, int idx)
809 { 809 {
810 IScriptInstance instance = GetInstance(itemID); 810 IScriptInstance instance = GetInstance(itemID);
811 if (instance != null) 811 if (instance != null)
812 return instance.GetDetectID(idx); 812 return instance.GetDetectID(idx);
813 return LLUUID.Zero; 813 return UUID.Zero;
814 } 814 }
815 815
816 public void SetState(LLUUID itemID, string newState) 816 public void SetState(UUID itemID, string newState)
817 { 817 {
818 IScriptInstance instance = GetInstance(itemID); 818 IScriptInstance instance = GetInstance(itemID);
819 if (instance == null) 819 if (instance == null)
820 return; 820 return;
821 instance.SetState(newState); 821 instance.SetState(newState);
822 } 822 }
823 public string GetState(LLUUID itemID) 823 public string GetState(UUID itemID)
824 { 824 {
825 IScriptInstance instance = GetInstance(itemID); 825 IScriptInstance instance = GetInstance(itemID);
826 if (instance == null) 826 if (instance == null)
@@ -828,7 +828,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
828 return instance.State; 828 return instance.State;
829 } 829 }
830 830
831 public int GetStartParameter(LLUUID itemID) 831 public int GetStartParameter(UUID itemID)
832 { 832 {
833 IScriptInstance instance = GetInstance(itemID); 833 IScriptInstance instance = GetInstance(itemID);
834 if (instance == null) 834 if (instance == null)
@@ -836,7 +836,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
836 return instance.StartParam; 836 return instance.StartParam;
837 } 837 }
838 838
839 public bool GetScriptRunning(LLUUID objectID, LLUUID itemID) 839 public bool GetScriptRunning(UUID objectID, UUID itemID)
840 { 840 {
841 return GetScriptState(itemID); 841 return GetScriptState(itemID);
842 } 842 }