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-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index da22f85..eee5d7b 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1556,7 +1556,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1556 else if (p[i] is string) 1556 else if (p[i] is string)
1557 lsl_p[i] = new LSL_Types.LSLString((string)p[i]); 1557 lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
1558 else if (p[i] is Vector3) 1558 else if (p[i] is Vector3)
1559 lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z); 1559 lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
1560 else if (p[i] is Quaternion) 1560 else if (p[i] is Quaternion)
1561 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W); 1561 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
1562 else if (p[i] is float) 1562 else if (p[i] is float)
@@ -1582,7 +1582,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1582 else if (p[i] is string) 1582 else if (p[i] is string)
1583 lsl_p[i] = new LSL_Types.LSLString((string)p[i]); 1583 lsl_p[i] = new LSL_Types.LSLString((string)p[i]);
1584 else if (p[i] is Vector3) 1584 else if (p[i] is Vector3)
1585 lsl_p[i] = new LSL_Types.Vector3(((Vector3)p[i]).X, ((Vector3)p[i]).Y, ((Vector3)p[i]).Z); 1585 lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
1586 else if (p[i] is Quaternion) 1586 else if (p[i] is Quaternion)
1587 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W); 1587 lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
1588 else if (p[i] is float) 1588 else if (p[i] is float)