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-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 9cb074a..975e9cc 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -409,7 +409,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
409 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), 409 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup),
410 new Object[] { m_SaveTime }); 410 new Object[] { m_SaveTime });
411 } 411 }
412 }
412 413
414 public void StartProcessing()
415 {
413 m_ThreadPool.Start(); 416 m_ThreadPool.Start();
414 } 417 }
415 418
@@ -659,7 +662,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
659 SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); 662 SceneObjectPart part = m_Scene.GetSceneObjectPart(localID);
660 if (part == null) 663 if (part == null)
661 { 664 {
662 m_log.Error("[Script] SceneObjectPart unavailable. Script NOT started."); 665 m_log.ErrorFormat("[Script]: SceneObjectPart with localID {0} unavailable. Script NOT started.", localID);
663 m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; 666 m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n";
664 m_ScriptFailCount++; 667 m_ScriptFailCount++;
665 return false; 668 return false;