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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs10
3 files changed, 36 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 072d10d..7a2b24f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -3488,6 +3488,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3488 } 3488 }
3489 } 3489 }
3490 3490
3491 public void osSetHealRate(string avatar, double healrate)
3492 {
3493 CheckThreatLevel(ThreatLevel.High, "osSetHealRate");
3494 m_host.AddScriptLPS(1);
3495
3496 UUID avatarId = new UUID(avatar);
3497 ScenePresence presence = World.GetScenePresence(avatarId);
3498
3499 if (presence != null && World.ScriptDanger(m_host.LocalId, m_host.GetWorldPosition()))
3500 presence.HealRate = (float)healrate;
3501 }
3502
3503 public LSL_Float osGetHealRate(string avatar)
3504 {
3505 CheckThreatLevel(ThreatLevel.None, "osGetHealRate");
3506 m_host.AddScriptLPS(1);
3507
3508 LSL_Float rate = new LSL_Float(0);
3509 ScenePresence presence = World.GetScenePresence(new UUID(avatar));
3510 if (presence != null)
3511 rate = presence.HealRate;
3512 return rate;
3513 }
3514
3491 public LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules) 3515 public LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules)
3492 { 3516 {
3493 CheckThreatLevel(ThreatLevel.High, "osGetPrimitiveParams"); 3517 CheckThreatLevel(ThreatLevel.High, "osGetPrimitiveParams");
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index a018bac..c99679e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -369,6 +369,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
369 LSL_Float osGetHealth(string avatar); 369 LSL_Float osGetHealth(string avatar);
370 void osCauseHealing(string avatar, double healing); 370 void osCauseHealing(string avatar, double healing);
371 void osSetHealth(string avatar, double health); 371 void osSetHealth(string avatar, double health);
372 void osSetHealRate(string avatar, double health);
373 LSL_Float osGetHealRate(string avatar);
372 void osCauseDamage(string avatar, double damage); 374 void osCauseDamage(string avatar, double damage);
373 void osForceOtherSit(string avatar); 375 void osForceOtherSit(string avatar);
374 void osForceOtherSit(string avatar, string target); 376 void osForceOtherSit(string avatar, string target);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index c55ff8e..35eee59 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -950,6 +950,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
950 m_OSSL_Functions.osSetHealth(avatar, health); 950 m_OSSL_Functions.osSetHealth(avatar, health);
951 } 951 }
952 952
953 public void osSetHealRate(string avatar, double health)
954 {
955 m_OSSL_Functions.osSetHealRate(avatar, health);
956 }
957
958 public LSL_Float osGetHealRate(string avatar)
959 {
960 return m_OSSL_Functions.osGetHealRate(avatar);
961 }
962
953 public void osForceOtherSit(string avatar) 963 public void osForceOtherSit(string avatar)
954 { 964 {
955 m_OSSL_Functions.osForceOtherSit(avatar); 965 m_OSSL_Functions.osForceOtherSit(avatar);