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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs32
1 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
index 8edae6d..f08534c53 100644
--- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs
@@ -989,22 +989,22 @@ namespace OpenSim.Region.ScriptEngine.Shared
989 // BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :) 989 // BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :)
990 // 990 //
991 991
992 public struct StringTest 992// public struct StringTest
993 { 993// {
994 // Our own little string 994// // Our own little string
995 internal string actualString; 995// internal string actualString;
996 public static implicit operator bool(StringTest mString) 996// public static implicit operator bool(StringTest mString)
997 { 997// {
998 if (mString.actualString.Length == 0) 998// if (mString.actualString.Length == 0)
999 return true; 999// return true;
1000 return false; 1000// return false;
1001 } 1001// }
1002 public override string ToString() 1002// public override string ToString()
1003 { 1003// {
1004 return actualString; 1004// return actualString;
1005 } 1005// }
1006 1006//
1007 } 1007// }
1008 1008
1009 [Serializable] 1009 [Serializable]
1010 public struct key 1010 public struct key