diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 4c52b11..c41f2a5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -96,17 +96,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
96 | m_localID = localID; | 96 | m_localID = localID; |
97 | m_itemID = itemID; | 97 | m_itemID = itemID; |
98 | 98 | ||
99 | m_ScriptDelayFactor = m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f); | 99 | m_ScriptDelayFactor = |
100 | m_ScriptDistanceFactor = m_ScriptEngine.Config.GetFloat("ScriptDistanceLimitFactor", 1.0f); | 100 | m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f); |
101 | m_MinTimerInterval = m_ScriptEngine.Config.GetFloat("MinTimerInterval", 0.5f); | 101 | m_ScriptDistanceFactor = |
102 | m_automaticLinkPermission = m_ScriptEngine.Config.GetBoolean("AutomaticLinkPermission", false); | 102 | m_ScriptEngine.Config.GetFloat("ScriptDistanceLimitFactor", 1.0f); |
103 | m_scriptConsoleChannel = m_ScriptEngine.Config.GetInt("ScriptConsoleChannel", 0); | 103 | m_MinTimerInterval = |
104 | m_scriptConsoleChannelEnabled = (m_scriptConsoleChannel != 0); | 104 | m_ScriptEngine.Config.GetFloat("MinTimerInterval", 0.5f); |
105 | m_notecardLineReadCharsMax = m_ScriptEngine.Config.GetInt("NotecardLineReadCharsMax", 255); | 105 | m_automaticLinkPermission = |
106 | m_ScriptEngine.Config.GetBoolean("AutomaticLinkPermission", false); | ||
107 | m_notecardLineReadCharsMax = | ||
108 | m_ScriptEngine.Config.GetInt("NotecardLineReadCharsMax", 255); | ||
106 | if (m_notecardLineReadCharsMax > 65535) | 109 | if (m_notecardLineReadCharsMax > 65535) |
107 | m_notecardLineReadCharsMax = 65535; | 110 | m_notecardLineReadCharsMax = 65535; |
108 | 111 | ||
109 | m_TransferModule = m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>(); | 112 | m_TransferModule = |
113 | m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>(); | ||
110 | m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>(); | 114 | m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>(); |
111 | if (m_UrlModule != null) | 115 | if (m_UrlModule != null) |
112 | { | 116 | { |
@@ -1969,7 +1973,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1969 | { | 1973 | { |
1970 | part.UpdateRotation(rot); | 1974 | part.UpdateRotation(rot); |
1971 | // Update rotation does not move the object in the physics scene if it's a linkset. | 1975 | // Update rotation does not move the object in the physics scene if it's a linkset. |
1972 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | 1976 | |
1977 | //KF: Do NOT use this next line if using ODE physics engine. This need a switch based on .ini Phys Engine type | ||
1978 | // part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | ||
1973 | } | 1979 | } |
1974 | 1980 | ||
1975 | /// <summary> | 1981 | /// <summary> |
@@ -6747,15 +6753,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6747 | // try to let this work as in SL... | 6753 | // try to let this work as in SL... |
6748 | if (part.ParentID == 0) | 6754 | if (part.ParentID == 0) |
6749 | { | 6755 | { |
6750 | // special case: If we are root, rotate | 6756 | // special case: If we are root, rotate complete SOG to new rotation |
6751 | // complete SOG to new rotation | ||
6752 | SetRot(part, Rot2Quaternion(q)); | 6757 | SetRot(part, Rot2Quaternion(q)); |
6753 | } | 6758 | } |
6754 | else | 6759 | else |
6755 | { | 6760 | { |
6756 | // we are a child. The rotation values | 6761 | // we are a child. The rotation values will be set to the one of root modified by rot, as in SL. Don't ask. |
6757 | // will be set to the one of root modified | ||
6758 | // by rot, as in SL. Don't ask. | ||
6759 | SceneObjectGroup group = part.ParentGroup; | 6762 | SceneObjectGroup group = part.ParentGroup; |
6760 | if (group != null) // a bit paranoid, maybe | 6763 | if (group != null) // a bit paranoid, maybe |
6761 | { | 6764 | { |