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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs4
3 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index a9c5d10..0692fdb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -7977,7 +7977,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7977 res.Add(new LSL_Integer((int)me.ControlPermissions)); 7977 res.Add(new LSL_Integer((int)me.ControlPermissions));
7978 break; 7978 break;
7979 } 7979 }
7980 } 7980 }
7981 7981
7982 return res; 7982 return res;
7983 } 7983 }
@@ -7993,7 +7993,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7993 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 7993 if (face < 0 || face > m_host.GetNumberOfSides() - 1)
7994 return ScriptBaseClass.LSL_STATUS_OK; 7994 return ScriptBaseClass.LSL_STATUS_OK;
7995 7995
7996 return SetPrimMediaParams(face, rules); 7996 return SetPrimMediaParams(face, rules);
7997 } 7997 }
7998 7998
7999 private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) 7999 private LSL_Integer SetPrimMediaParams(int face, LSL_List rules)
@@ -8082,7 +8082,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8082 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); 8082 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
8083 break; 8083 break;
8084 } 8084 }
8085 } 8085 }
8086 8086
8087 module.SetMediaEntry(m_host, face, me); 8087 module.SetMediaEntry(m_host, face, me);
8088 8088
@@ -8102,7 +8102,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8102 8102
8103 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 8103 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8104 if (null == module) 8104 if (null == module)
8105 throw new Exception("Media on a prim functions not available"); 8105 throw new Exception("Media on a prim functions not available");
8106 8106
8107 module.ClearMediaEntry(m_host, face); 8107 module.ClearMediaEntry(m_host, face);
8108 8108
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index a529a94..477c52d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1190,7 +1190,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1190 1190
1191 World.LandChannel.Join(startx,starty,endx,endy,m_host.OwnerID); 1191 World.LandChannel.Join(startx,starty,endx,endy,m_host.OwnerID);
1192 } 1192 }
1193 1193
1194 public void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2) 1194 public void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2)
1195 { 1195 {
1196 CheckThreatLevel(ThreatLevel.High, "osParcelSubdivide"); 1196 CheckThreatLevel(ThreatLevel.High, "osParcelSubdivide");
@@ -1213,7 +1213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1213 // can modify it 1213 // can modify it
1214 1214
1215 ILandObject startLandObject = World.LandChannel.GetLandObject((int)pos.x, (int)pos.y); 1215 ILandObject startLandObject = World.LandChannel.GetLandObject((int)pos.x, (int)pos.y);
1216 if (startLandObject == null) 1216 if (startLandObject == null)
1217 { 1217 {
1218 OSSLShoutError("There is no land at that location"); 1218 OSSLShoutError("There is no land at that location");
1219 return; 1219 return;
@@ -1230,7 +1230,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1230 UUID uuid; 1230 UUID uuid;
1231 1231
1232 // Process the rules, not sure what the impact would be of changing owner or group 1232 // Process the rules, not sure what the impact would be of changing owner or group
1233 for (int idx = 0; idx < rules.Length; ) 1233 for (int idx = 0; idx < rules.Length;)
1234 { 1234 {
1235 int code = rules.GetLSLIntegerItem(idx++); 1235 int code = rules.GetLSLIntegerItem(idx++);
1236 string arg = rules.GetLSLStringItem(idx++); 1236 string arg = rules.GetLSLStringItem(idx++);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index 2b67e84..fefbb35 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -416,7 +416,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
416 List<SensedEntity> sensedEntities = new List<SensedEntity>(); 416 List<SensedEntity> sensedEntities = new List<SensedEntity>();
417 417
418 // If nobody about quit fast 418 // If nobody about quit fast
419 if(m_CmdManager.m_ScriptEngine.World.GetRootAgentCount() == 0) 419 if (m_CmdManager.m_ScriptEngine.World.GetRootAgentCount() == 0)
420 return sensedEntities; 420 return sensedEntities;
421 421
422 SceneObjectPart SensePoint = ts.host; 422 SceneObjectPart SensePoint = ts.host;
@@ -485,7 +485,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
485 { 485 {
486 ScenePresence sp; 486 ScenePresence sp;
487 // Try direct lookup by UUID 487 // Try direct lookup by UUID
488 if(!m_CmdManager.m_ScriptEngine.World.TryGetScenePresence(ts.keyID, out sp)) 488 if (!m_CmdManager.m_ScriptEngine.World.TryGetScenePresence(ts.keyID, out sp))
489 return sensedEntities; 489 return sensedEntities;
490 senseEntity(sp); 490 senseEntity(sp);
491 } 491 }