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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs12
6 files changed, 19 insertions, 19 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
index 14e45ff..e35de9c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiHttpTests.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
100 SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine, m_urlModule); 100 SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine, m_urlModule);
101 101
102 SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene); 102 SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene);
103 m_scriptItem = TaskInventoryHelpers.AddScript(m_scene, so.RootPart); 103 m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, so.RootPart);
104 104
105 // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm. 105 // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm.
106 // Possibly this could be done and we could obtain it directly from the MockScriptEngine. 106 // Possibly this could be done and we could obtain it directly from the MockScriptEngine.
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
index 9fd8532..3ff4c6b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
91 91
92 // Create an object embedded inside the first 92 // Create an object embedded inside the first
93 UUID itemId = TestHelpers.ParseTail(0x20); 93 UUID itemId = TestHelpers.ParseTail(0x20);
94 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); 94 TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, userId);
95 95
96 LSL_Api api = new LSL_Api(); 96 LSL_Api api = new LSL_Api();
97 api.Initialize(m_engine, so1.RootPart, null, null); 97 api.Initialize(m_engine, so1.RootPart, null, null);
@@ -131,7 +131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
131 131
132 // Create an object embedded inside the first 132 // Create an object embedded inside the first
133 UUID itemId = TestHelpers.ParseTail(0x20); 133 UUID itemId = TestHelpers.ParseTail(0x20);
134 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id); 134 TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id);
135 135
136 // Create a second object 136 // Create a second object
137 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100); 137 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
@@ -188,7 +188,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
188 188
189 // Create an object embedded inside the first 189 // Create an object embedded inside the first
190 UUID itemId = TestHelpers.ParseTail(0x20); 190 UUID itemId = TestHelpers.ParseTail(0x20);
191 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id); 191 TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id);
192 192
193 UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id); 193 UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id);
194 194
@@ -223,7 +223,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
223 // Create an object embedded inside the first 223 // Create an object embedded inside the first
224 UUID itemId = TestHelpers.ParseTail(0x20); 224 UUID itemId = TestHelpers.ParseTail(0x20);
225 TaskInventoryItem tii 225 TaskInventoryItem tii
226 = TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, user1Id); 226 = TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, so1.RootPart, inventoryItemName, itemId, user1Id);
227 tii.NextPermissions &= ~((uint)PermissionMask.Modify); 227 tii.NextPermissions &= ~((uint)PermissionMask.Modify);
228 228
229 UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id); 229 UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id);
@@ -251,7 +251,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
251 m_scene.AddSceneObject(sourceSo); 251 m_scene.AddSceneObject(sourceSo);
252 LSL_Api api = new LSL_Api(); 252 LSL_Api api = new LSL_Api();
253 api.Initialize(m_engine, sourceSo.RootPart, null, null); 253 api.Initialize(m_engine, sourceSo.RootPart, null, null);
254 TaskInventoryHelpers.AddScript(m_scene, sourceSo.RootPart, "script", "Hello World"); 254 TaskInventoryHelpers.AddScript(m_scene.AssetService, sourceSo.RootPart, "script", "Hello World");
255 255
256 SceneObjectGroup targetSo = SceneHelpers.AddSceneObject(m_scene, "targetSo", user1Id); 256 SceneObjectGroup targetSo = SceneHelpers.AddSceneObject(m_scene, "targetSo", user1Id);
257 SceneObjectGroup otherOwnedTargetSo = SceneHelpers.AddSceneObject(m_scene, "otherOwnedTargetSo", user2Id); 257 SceneObjectGroup otherOwnedTargetSo = SceneHelpers.AddSceneObject(m_scene, "otherOwnedTargetSo", user2Id);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
index f347869..b6f5e09 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
92 // FIXME: This should really be a script item (with accompanying script) 92 // FIXME: This should really be a script item (with accompanying script)
93 TaskInventoryItem grp1Item 93 TaskInventoryItem grp1Item
94 = TaskInventoryHelpers.AddNotecard( 94 = TaskInventoryHelpers.AddNotecard(
95 m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); 95 m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
96 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; 96 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
97 97
98 SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); 98 SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
126 // FIXME: This should really be a script item (with accompanying script) 126 // FIXME: This should really be a script item (with accompanying script)
127 TaskInventoryItem grp1Item 127 TaskInventoryItem grp1Item
128 = TaskInventoryHelpers.AddNotecard( 128 = TaskInventoryHelpers.AddNotecard(
129 m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); 129 m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
130 130
131 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; 131 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
132 132
@@ -155,7 +155,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
155 // FIXME: This should really be a script item (with accompanying script) 155 // FIXME: This should really be a script item (with accompanying script)
156 TaskInventoryItem grp1Item 156 TaskInventoryItem grp1Item
157 = TaskInventoryHelpers.AddNotecard( 157 = TaskInventoryHelpers.AddNotecard(
158 m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); 158 m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!");
159 159
160 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; 160 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
161 161
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs
index b9028ab..2ac12cb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiNotecardTests.cs
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
61 SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine); 61 SceneHelpers.SetupSceneModules(m_scene, new IniConfigSource(), m_engine);
62 62
63 m_so = SceneHelpers.AddSceneObject(m_scene); 63 m_so = SceneHelpers.AddSceneObject(m_scene);
64 m_scriptItem = TaskInventoryHelpers.AddScript(m_scene, m_so.RootPart); 64 m_scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, m_so.RootPart);
65 65
66 // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm. 66 // This is disconnected from the actual script - the mock engine does not set up any LSL_Api atm.
67 // Possibly this could be done and we could obtain it directly from the MockScriptEngine. 67 // Possibly this could be done and we could obtain it directly from the MockScriptEngine.
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
77 string[] ncLines = { "One", "Twoè", "Three" }; 77 string[] ncLines = { "One", "Twoè", "Three" };
78 78
79 TaskInventoryItem ncItem 79 TaskInventoryItem ncItem
80 = TaskInventoryHelpers.AddNotecard(m_scene, m_so.RootPart, "nc", "1", "10", string.Join("\n", ncLines)); 80 = TaskInventoryHelpers.AddNotecard(m_scene.AssetService, m_so.RootPart, "nc", "1", "10", string.Join("\n", ncLines));
81 81
82 AssertValidNotecardLine(ncItem.Name, 0, ncLines[0]); 82 AssertValidNotecardLine(ncItem.Name, 0, ncLines[0]);
83 AssertValidNotecardLine(ncItem.Name, 2, ncLines[2]); 83 AssertValidNotecardLine(ncItem.Name, 2, ncLines[2]);
@@ -102,7 +102,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
102 { 102 {
103 TestHelpers.InMethod(); 103 TestHelpers.InMethod();
104 104
105 TaskInventoryItem ncItem = TaskInventoryHelpers.AddScript(m_scene, m_so.RootPart, "nc1", "Not important"); 105 TaskInventoryItem ncItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, m_so.RootPart, "nc1", "Not important");
106 106
107 AssertInValidNotecardLine(ncItem.Name, 0); 107 AssertInValidNotecardLine(ncItem.Name, 0);
108 } 108 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs
index 6424ea1..40082b5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiUserTests.cs
@@ -68,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
68 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId); 68 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
69 69
70 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; 70 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
71 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, part); 71 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, part);
72 72
73 LSL_Api apiGrp1 = new LSL_Api(); 73 LSL_Api apiGrp1 = new LSL_Api();
74 apiGrp1.Initialize(m_engine, part, scriptItem, null); 74 apiGrp1.Initialize(m_engine, part, scriptItem, null);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
index caba4a4..2fe558a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
96 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); 96 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
97 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); 97 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
98 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 98 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
99 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); 99 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
100 100
101 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 101 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
102 OSSL_Api osslApi = new OSSL_Api(); 102 OSSL_Api osslApi = new OSSL_Api();
@@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
105// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); 105// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
106 106
107 // Create an object embedded inside the first 107 // Create an object embedded inside the first
108 TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); 108 TaskInventoryHelpers.AddSceneObject(m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
109 109
110 osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint); 110 osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint);
111 111
@@ -142,7 +142,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
142 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); 142 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
143 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); 143 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
144 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 144 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
145 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); 145 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
146 146
147 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 147 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
148 OSSL_Api osslApi = new OSSL_Api(); 148 OSSL_Api osslApi = new OSSL_Api();
@@ -150,7 +150,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
150 150
151 // Create an object embedded inside the first 151 // Create an object embedded inside the first
152 TaskInventoryHelpers.AddNotecard( 152 TaskInventoryHelpers.AddNotecard(
153 m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900), "Hello World!"); 153 m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900), "Hello World!");
154 154
155 bool exceptionCaught = false; 155 bool exceptionCaught = false;
156 156
@@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
190 190
191 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1); 191 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1);
192 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 192 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
193 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); 193 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
194 194
195 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 195 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
196 OSSL_Api osslApi = new OSSL_Api(); 196 OSSL_Api osslApi = new OSSL_Api();
@@ -198,7 +198,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
198 198
199 // Create an object embedded inside the first 199 // Create an object embedded inside the first
200 TaskInventoryHelpers.AddSceneObject( 200 TaskInventoryHelpers.AddSceneObject(
201 m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); 201 m_scene.AssetService, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
202 202
203 ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2); 203 ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2);
204 204