aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Tests
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs179
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs229
2 files changed, 406 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index 80b60a4..623c82d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -27,11 +27,13 @@
27 27
28using System.Collections.Generic; 28using System.Collections.Generic;
29using NUnit.Framework; 29using NUnit.Framework;
30using OpenSim.Framework;
30using OpenSim.Tests.Common; 31using OpenSim.Tests.Common;
31using OpenSim.Region.ScriptEngine.Shared; 32using OpenSim.Region.ScriptEngine.Shared;
32using OpenSim.Region.Framework.Scenes; 33using OpenSim.Region.Framework.Scenes;
33using Nini.Config; 34using Nini.Config;
34using OpenSim.Region.ScriptEngine.Shared.Api; 35using OpenSim.Region.ScriptEngine.Shared.Api;
36using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
35using OpenMetaverse; 37using OpenMetaverse;
36using System; 38using System;
37using OpenSim.Tests.Common.Mock; 39using OpenSim.Tests.Common.Mock;
@@ -47,6 +49,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
47 49
48 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; 50 private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6;
49 private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; 51 private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d;
52 private const double FLOAT_ACCURACY = 0.00005d;
50 private LSL_Api m_lslApi; 53 private LSL_Api m_lslApi;
51 54
52 [SetUp] 55 [SetUp]
@@ -57,8 +60,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
57 IConfig config = initConfigSource.AddConfig("XEngine"); 60 IConfig config = initConfigSource.AddConfig("XEngine");
58 config.Set("Enabled", "true"); 61 config.Set("Enabled", "true");
59 62
60 Scene scene = SceneSetupHelpers.SetupScene(); 63 Scene scene = SceneHelpers.SetupScene();
61 SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); 64 SceneObjectPart part = SceneHelpers.AddSceneObject(scene);
62 65
63 XEngine.XEngine engine = new XEngine.XEngine(); 66 XEngine.XEngine engine = new XEngine.XEngine();
64 engine.Initialise(initConfigSource); 67 engine.Initialise(initConfigSource);
@@ -166,6 +169,178 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
166 } 169 }
167 170
168 [Test] 171 [Test]
172 // llSetPrimitiveParams and llGetPrimitiveParams test.
173 public void TestllSetPrimitiveParams()
174 {
175 // Create Prim1.
176 Scene scene = SceneHelpers.SetupScene();
177 string obj1Name = "Prim1";
178 UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001");
179 SceneObjectPart part1 =
180 new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default,
181 Vector3.Zero, Quaternion.Identity,
182 Vector3.Zero) { Name = obj1Name, UUID = objUuid };
183 Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True);
184
185 // Test a sphere.
186 CheckllSetPrimitiveParams(
187 "test 1", // Prim test identification string
188 new LSL_Types.Vector3(6.0d, 9.9d, 9.9d), // Prim size
189 ScriptBaseClass.PRIM_TYPE_SPHERE, // Prim type
190 ScriptBaseClass.PRIM_HOLE_DEFAULT, // Prim hole type
191 new LSL_Types.Vector3(0.0d, 0.075d, 0.0d), // Prim cut
192 0.80d, // Prim hollow
193 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist
194 new LSL_Types.Vector3(0.32d, 0.76d, 0.0d)); // Prim dimple
195
196 // Test a prism.
197 CheckllSetPrimitiveParams(
198 "test 2", // Prim test identification string
199 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size
200 ScriptBaseClass.PRIM_TYPE_PRISM, // Prim type
201 ScriptBaseClass.PRIM_HOLE_CIRCLE, // Prim hole type
202 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut
203 0.90d, // Prim hollow
204 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist
205 new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper
206 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear
207
208 // Test a box.
209 CheckllSetPrimitiveParams(
210 "test 3", // Prim test identification string
211 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d), // Prim size
212 ScriptBaseClass.PRIM_TYPE_BOX, // Prim type
213 ScriptBaseClass.PRIM_HOLE_TRIANGLE, // Prim hole type
214 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut
215 0.90d, // Prim hollow
216 new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist
217 new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper
218 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d)); // Prim shear
219
220 // Test a tube.
221 CheckllSetPrimitiveParams(
222 "test 4", // Prim test identification string
223 new LSL_Types.Vector3(4.2d, 4.2d, 4.2d), // Prim size
224 ScriptBaseClass.PRIM_TYPE_TUBE, // Prim type
225 ScriptBaseClass.PRIM_HOLE_SQUARE, // Prim hole type
226 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut
227 0.00d, // Prim hollow
228 new LSL_Types.Vector3(1.0d, -1.0d, 0.0d), // Prim twist
229 new LSL_Types.Vector3(1.0d, 0.5d, 0.0d), // Prim hole size
230 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear
231 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim profile cut
232 new LSL_Types.Vector3(-1.0d, 1.0d, 0.0d), // Prim taper
233 1.0d, // Prim revolutions
234 1.0d, // Prim radius
235 0.0d); // Prim skew
236 }
237
238 // Set prim params for a box, cylinder or prism and check results.
239 public void CheckllSetPrimitiveParams(string primTest,
240 LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut,
241 double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear)
242 {
243 // Set the prim params.
244 m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize,
245 ScriptBaseClass.PRIM_TYPE, primType, primHoleType,
246 primCut, primHollow, primTwist, primTaper, primShear));
247
248 // Get params for prim to validate settings.
249 LSL_Types.list primParams =
250 m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE));
251
252 // Validate settings.
253 CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size");
254 Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1),
255 "TestllSetPrimitiveParams " + primTest + " prim type check fail");
256 Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2),
257 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail");
258 CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut");
259 Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY,
260 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail");
261 CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist");
262 CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper");
263 CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear");
264 }
265
266 // Set prim params for a sphere and check results.
267 public void CheckllSetPrimitiveParams(string primTest,
268 LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut,
269 double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple)
270 {
271 // Set the prim params.
272 m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize,
273 ScriptBaseClass.PRIM_TYPE, primType, primHoleType,
274 primCut, primHollow, primTwist, primDimple));
275
276 // Get params for prim to validate settings.
277 LSL_Types.list primParams =
278 m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE));
279
280 // Validate settings.
281 CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size");
282 Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1),
283 "TestllSetPrimitiveParams " + primTest + " prim type check fail");
284 Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2),
285 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail");
286 CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut");
287 Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY,
288 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail");
289 CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist");
290 CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple");
291 }
292
293 // Set prim params for a torus, tube or ring and check results.
294 public void CheckllSetPrimitiveParams(string primTest,
295 LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut,
296 double primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize,
297 LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper,
298 double primRev, double primRadius, double primSkew)
299 {
300 // Set the prim params.
301 m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize,
302 ScriptBaseClass.PRIM_TYPE, primType, primHoleType,
303 primCut, primHollow, primTwist, primHoleSize, primShear, primProfCut,
304 primTaper, primRev, primRadius, primSkew));
305
306 // Get params for prim to validate settings.
307 LSL_Types.list primParams =
308 m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE));
309
310 // Valdate settings.
311 CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size");
312 Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1),
313 "TestllSetPrimitiveParams " + primTest + " prim type check fail");
314 Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2),
315 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail");
316 CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut");
317 Assert.AreEqual(primHollow, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY,
318 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail");
319 CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist");
320 CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size");
321 CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear");
322 CheckllSetPrimitiveParamsVector(primProfCut, m_lslApi.llList2Vector(primParams, 8), primTest + " prim profile cut");
323 CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 9), primTest + " prim taper");
324 Assert.AreEqual(primRev, m_lslApi.llList2Float(primParams, 10), FLOAT_ACCURACY,
325 "TestllSetPrimitiveParams " + primTest + " prim revolution fail");
326 Assert.AreEqual(primRadius, m_lslApi.llList2Float(primParams, 11), FLOAT_ACCURACY,
327 "TestllSetPrimitiveParams " + primTest + " prim radius fail");
328 Assert.AreEqual(primSkew, m_lslApi.llList2Float(primParams, 12), FLOAT_ACCURACY,
329 "TestllSetPrimitiveParams " + primTest + " prim skew fail");
330 }
331
332 public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg)
333 {
334 // Check each vector component against expected result.
335 Assert.AreEqual(vecCheck.x, vecReturned.x, VECTOR_COMPONENT_ACCURACY,
336 "TestllSetPrimitiveParams " + msg + " vector check fail on x component");
337 Assert.AreEqual(vecCheck.y, vecReturned.y, VECTOR_COMPONENT_ACCURACY,
338 "TestllSetPrimitiveParams " + msg + " vector check fail on y component");
339 Assert.AreEqual(vecCheck.z, vecReturned.z, VECTOR_COMPONENT_ACCURACY,
340 "TestllSetPrimitiveParams " + msg + " vector check fail on z component");
341 }
342
343 [Test]
169 // llVecNorm test. 344 // llVecNorm test.
170 public void TestllVecNorm() 345 public void TestllVecNorm()
171 { 346 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
new file mode 100644
index 0000000..7573dff
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
@@ -0,0 +1,229 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33using Nini.Config;
34using NUnit.Framework;
35using OpenMetaverse;
36using OpenMetaverse.Assets;
37using OpenMetaverse.StructuredData;
38using OpenSim.Framework;
39using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
40using OpenSim.Region.OptionalModules.World.NPC;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock;
47
48namespace OpenSim.Region.ScriptEngine.Shared.Tests
49{
50 /// <summary>
51 /// Tests for OSSL_Api
52 /// </summary>
53 [TestFixture]
54 public class OSSL_ApiAppearanceTest
55 {
56 protected Scene m_scene;
57 protected XEngine.XEngine m_engine;
58
59 [SetUp]
60 public void SetUp()
61 {
62 IConfigSource initConfigSource = new IniConfigSource();
63 IConfig config = initConfigSource.AddConfig("XEngine");
64 config.Set("Enabled", "true");
65 config.Set("AllowOSFunctions", "true");
66 config.Set("OSFunctionThreatLevel", "Severe");
67 config = initConfigSource.AddConfig("NPC");
68 config.Set("Enabled", "true");
69
70 m_scene = SceneHelpers.SetupScene();
71 SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new AvatarFactoryModule(), new NPCModule());
72
73 m_engine = new XEngine.XEngine();
74 m_engine.Initialise(initConfigSource);
75 m_engine.AddRegion(m_scene);
76 }
77
78 /// <summary>
79 /// Test creation of an NPC where the appearance data comes from a notecard
80 /// </summary>
81 [Test]
82 public void TestOsNpcCreateFromNotecard()
83 {
84 TestHelpers.InMethod();
85// log4net.Config.XmlConfigurator.Configure();
86
87 // Store an avatar with a different height from default in a notecard.
88 UUID userId = TestHelpers.ParseTail(0x1);
89 float newHeight = 1.9f;
90
91 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
92 sp.Appearance.AvatarHeight = newHeight;
93 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
94 SceneObjectPart part = so.RootPart;
95 m_scene.AddSceneObject(so);
96
97 OSSL_Api osslApi = new OSSL_Api();
98 osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
99
100 string notecardName = "appearanceNc";
101 osslApi.osOwnerSaveAppearance(notecardName);
102
103 // Try creating a bot using the appearance in the notecard.
104 string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName);
105 Assert.That(npcRaw, Is.Not.Null);
106
107 UUID npcId = new UUID(npcRaw);
108 ScenePresence npc = m_scene.GetScenePresence(npcId);
109 Assert.That(npc, Is.Not.Null);
110 Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
111 }
112
113 /// <summary>
114 /// Test creation of an NPC where the appearance data comes from an avatar already in the region.
115 /// </summary>
116 [Test]
117 public void TestOsNpcCreateFromAvatar()
118 {
119 TestHelpers.InMethod();
120// log4net.Config.XmlConfigurator.Configure();
121
122 // Store an avatar with a different height from default in a notecard.
123 UUID userId = TestHelpers.ParseTail(0x1);
124 float newHeight = 1.9f;
125
126 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
127 sp.Appearance.AvatarHeight = newHeight;
128 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
129 SceneObjectPart part = so.RootPart;
130 m_scene.AddSceneObject(so);
131
132 OSSL_Api osslApi = new OSSL_Api();
133 osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
134
135 string notecardName = "appearanceNc";
136 osslApi.osOwnerSaveAppearance(notecardName);
137
138 // Try creating a bot using the existing avatar's appearance
139 string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString());
140 Assert.That(npcRaw, Is.Not.Null);
141
142 UUID npcId = new UUID(npcRaw);
143 ScenePresence npc = m_scene.GetScenePresence(npcId);
144 Assert.That(npc, Is.Not.Null);
145 Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
146 }
147
148 [Test]
149 public void TestOsOwnerSaveAppearance()
150 {
151 TestHelpers.InMethod();
152// log4net.Config.XmlConfigurator.Configure();
153
154 UUID userId = TestHelpers.ParseTail(0x1);
155 float newHeight = 1.9f;
156
157 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
158 sp.Appearance.AvatarHeight = newHeight;
159 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
160 SceneObjectPart part = so.RootPart;
161 m_scene.AddSceneObject(so);
162
163 OSSL_Api osslApi = new OSSL_Api();
164 osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
165
166 string notecardName = "appearanceNc";
167
168 osslApi.osOwnerSaveAppearance(notecardName);
169
170 IList<TaskInventoryItem> items = part.Inventory.GetInventoryItems(notecardName);
171 Assert.That(items.Count, Is.EqualTo(1));
172
173 TaskInventoryItem ncItem = items[0];
174 Assert.That(ncItem.Name, Is.EqualTo(notecardName));
175
176 AssetBase ncAsset = m_scene.AssetService.Get(ncItem.AssetID.ToString());
177 Assert.That(ncAsset, Is.Not.Null);
178
179 AssetNotecard anc = new AssetNotecard(UUID.Zero, ncAsset.Data);
180 anc.Decode();
181 OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(anc.BodyText);
182 AvatarAppearance savedAppearance = new AvatarAppearance();
183 savedAppearance.Unpack(appearanceOsd);
184
185 Assert.That(savedAppearance.AvatarHeight, Is.EqualTo(sp.Appearance.AvatarHeight));
186 }
187
188 [Test]
189 public void TestOsAgentSaveAppearance()
190 {
191 TestHelpers.InMethod();
192// log4net.Config.XmlConfigurator.Configure();
193
194 UUID ownerId = TestHelpers.ParseTail(0x1);
195 UUID nonOwnerId = TestHelpers.ParseTail(0x2);
196 float newHeight = 1.9f;
197
198 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, nonOwnerId);
199 sp.Appearance.AvatarHeight = newHeight;
200 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, ownerId);
201 SceneObjectPart part = so.RootPart;
202 m_scene.AddSceneObject(so);
203
204 OSSL_Api osslApi = new OSSL_Api();
205 osslApi.Initialize(m_engine, part, part.LocalId, part.UUID);
206
207 string notecardName = "appearanceNc";
208
209 osslApi.osAgentSaveAppearance(new LSL_Types.LSLString(nonOwnerId.ToString()), notecardName);
210
211 IList<TaskInventoryItem> items = part.Inventory.GetInventoryItems(notecardName);
212 Assert.That(items.Count, Is.EqualTo(1));
213
214 TaskInventoryItem ncItem = items[0];
215 Assert.That(ncItem.Name, Is.EqualTo(notecardName));
216
217 AssetBase ncAsset = m_scene.AssetService.Get(ncItem.AssetID.ToString());
218 Assert.That(ncAsset, Is.Not.Null);
219
220 AssetNotecard anc = new AssetNotecard(UUID.Zero, ncAsset.Data);
221 anc.Decode();
222 OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(anc.BodyText);
223 AvatarAppearance savedAppearance = new AvatarAppearance();
224 savedAppearance.Unpack(appearanceOsd);
225
226 Assert.That(savedAppearance.AvatarHeight, Is.EqualTo(sp.Appearance.AvatarHeight));
227 }
228 }
229} \ No newline at end of file