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path: root/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
index 3965734..c8718d9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
@@ -79,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
79 /// Test creation of an NPC where the appearance data comes from a notecard 79 /// Test creation of an NPC where the appearance data comes from a notecard
80 /// </summary> 80 /// </summary>
81 [Test] 81 [Test]
82 public void TestOsNpcCreateFromNotecard() 82 public void TestOsNpcCreateUsingAppearanceFromNotecard()
83 { 83 {
84 TestHelpers.InMethod(); 84 TestHelpers.InMethod();
85// log4net.Config.XmlConfigurator.Configure(); 85// log4net.Config.XmlConfigurator.Configure();
@@ -90,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
90 90
91 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); 91 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
92 sp.Appearance.AvatarHeight = newHeight; 92 sp.Appearance.AvatarHeight = newHeight;
93 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); 93 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
94 SceneObjectPart part = so.RootPart; 94 SceneObjectPart part = so.RootPart;
95 m_scene.AddSceneObject(so); 95 m_scene.AddSceneObject(so);
96 96
@@ -114,10 +114,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
114 /// Test creation of an NPC where the appearance data comes from an avatar already in the region. 114 /// Test creation of an NPC where the appearance data comes from an avatar already in the region.
115 /// </summary> 115 /// </summary>
116 [Test] 116 [Test]
117 public void TestOsNpcCreateFromAvatar() 117 public void TestOsNpcCreateUsingAppearanceFromAvatar()
118 { 118 {
119 TestHelpers.InMethod(); 119 TestHelpers.InMethod();
120// log4net.Config.XmlConfigurator.Configure(); 120// TestHelpers.EnableLogging();
121 121
122 // Store an avatar with a different height from default in a notecard. 122 // Store an avatar with a different height from default in a notecard.
123 UUID userId = TestHelpers.ParseTail(0x1); 123 UUID userId = TestHelpers.ParseTail(0x1);
@@ -125,7 +125,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
125 125
126 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); 126 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
127 sp.Appearance.AvatarHeight = newHeight; 127 sp.Appearance.AvatarHeight = newHeight;
128 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); 128 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
129 SceneObjectPart part = so.RootPart; 129 SceneObjectPart part = so.RootPart;
130 m_scene.AddSceneObject(so); 130 m_scene.AddSceneObject(so);
131 131
@@ -156,7 +156,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
156 156
157 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId); 157 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
158 sp.Appearance.AvatarHeight = newHeight; 158 sp.Appearance.AvatarHeight = newHeight;
159 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId); 159 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
160 SceneObjectPart part = so.RootPart; 160 SceneObjectPart part = so.RootPart;
161 m_scene.AddSceneObject(so); 161 m_scene.AddSceneObject(so);
162 162
@@ -197,7 +197,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
197 197
198 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, nonOwnerId); 198 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, nonOwnerId);
199 sp.Appearance.AvatarHeight = newHeight; 199 sp.Appearance.AvatarHeight = newHeight;
200 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, ownerId); 200 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, ownerId, 0x10);
201 SceneObjectPart part = so.RootPart; 201 SceneObjectPart part = so.RootPart;
202 m_scene.AddSceneObject(so); 202 m_scene.AddSceneObject(so);
203 203