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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiObjectTests.cs28
1 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiObjectTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiObjectTests.cs
index d957bf2..b994901 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiObjectTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiObjectTests.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
93 93
94 // Check simple 1 prim case 94 // Check simple 1 prim case
95 { 95 {
96 LSL_List resList 96 LSL_List resList
97 = apiGrp1.llGetLinkPrimitiveParams(1, new LSL_List(new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); 97 = apiGrp1.llGetLinkPrimitiveParams(1, new LSL_List(new LSL_Integer(ScriptBaseClass.PRIM_ROTATION)));
98 98
99 Assert.That(resList.Length, Is.EqualTo(1)); 99 Assert.That(resList.Length, Is.EqualTo(1));
@@ -101,11 +101,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
101 101
102 // Check 2 prim case 102 // Check 2 prim case
103 { 103 {
104 LSL_List resList 104 LSL_List resList
105 = apiGrp1.llGetLinkPrimitiveParams( 105 = apiGrp1.llGetLinkPrimitiveParams(
106 1, 106 1,
107 new LSL_List( 107 new LSL_List(
108 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION), 108 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION),
109 new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET), 109 new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET),
110 new LSL_Integer(2), 110 new LSL_Integer(2),
111 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); 111 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION)));
@@ -115,7 +115,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
115 115
116 // Check invalid parameters are ignored 116 // Check invalid parameters are ignored
117 { 117 {
118 LSL_List resList 118 LSL_List resList
119 = apiGrp1.llGetLinkPrimitiveParams(3, new LSL_List(new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); 119 = apiGrp1.llGetLinkPrimitiveParams(3, new LSL_List(new LSL_Integer(ScriptBaseClass.PRIM_ROTATION)));
120 120
121 Assert.That(resList.Length, Is.EqualTo(0)); 121 Assert.That(resList.Length, Is.EqualTo(0));
@@ -123,11 +123,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
123 123
124 // Check all parameters are ignored if an initial bad link is given 124 // Check all parameters are ignored if an initial bad link is given
125 { 125 {
126 LSL_List resList 126 LSL_List resList
127 = apiGrp1.llGetLinkPrimitiveParams( 127 = apiGrp1.llGetLinkPrimitiveParams(
128 3, 128 3,
129 new LSL_List( 129 new LSL_List(
130 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION), 130 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION),
131 new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET), 131 new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET),
132 new LSL_Integer(1), 132 new LSL_Integer(1),
133 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); 133 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION)));
@@ -137,11 +137,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
137 137
138 // Check only subsequent parameters are ignored when we hit the first bad link number 138 // Check only subsequent parameters are ignored when we hit the first bad link number
139 { 139 {
140 LSL_List resList 140 LSL_List resList
141 = apiGrp1.llGetLinkPrimitiveParams( 141 = apiGrp1.llGetLinkPrimitiveParams(
142 1, 142 1,
143 new LSL_List( 143 new LSL_List(
144 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION), 144 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION),
145 new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET), 145 new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET),
146 new LSL_Integer(3), 146 new LSL_Integer(3),
147 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); 147 new LSL_Integer(ScriptBaseClass.PRIM_ROTATION)));
@@ -197,7 +197,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
197 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut 197 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut
198 0.90f, // Prim hollow 198 0.90f, // Prim hollow
199 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist 199 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim twist
200 new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper 200 new LSL_Types.Vector3(2.0d, 1.0d, 0.0d), // Prim taper
201 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear 201 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear
202 0.90f); // Prim hollow check 202 0.90f); // Prim hollow check
203 203
@@ -211,7 +211,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
211 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut 211 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d), // Prim cut
212 0.99f, // Prim hollow 212 0.99f, // Prim hollow
213 new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist 213 new LSL_Types.Vector3(1.0d, 0.0d, 0.0d), // Prim twist
214 new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper 214 new LSL_Types.Vector3(1.0d, 1.0d, 0.0d), // Prim taper
215 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear 215 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear
216 0.99f); // Prim hollow check 216 0.99f); // Prim hollow check
217 217
@@ -252,7 +252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
252 new LSL_Types.Vector3(0.7d + 0.2d, 0.0d, 0.0d), // Prim twist 252 new LSL_Types.Vector3(0.7d + 0.2d, 0.0d, 0.0d), // Prim twist
253 // Expression for y selected to test precision problems during sbyte 253 // Expression for y selected to test precision problems during sbyte
254 // cast in SetPrimitiveShapeParams. 254 // cast in SetPrimitiveShapeParams.
255 new LSL_Types.Vector3(2.0d, (1.3d + 0.1d), 0.0d), // Prim taper 255 new LSL_Types.Vector3(2.0d, (1.3d + 0.1d), 0.0d), // Prim taper
256 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear 256 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d), // Prim shear
257 0.70f); // Prim hollow check 257 0.70f); // Prim hollow check
258 258