diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | 94 |
1 files changed, 62 insertions, 32 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 24cceea..37422d7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -42,6 +42,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
42 | { | 42 | { |
43 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | /// <summary> | ||
46 | /// Used by one-off and repeated sensors | ||
47 | /// </summary> | ||
48 | public class SensorInfo | ||
49 | { | ||
50 | public uint localID; | ||
51 | public UUID itemID; | ||
52 | public double interval; | ||
53 | public DateTime next; | ||
54 | |||
55 | public string name; | ||
56 | public UUID keyID; | ||
57 | public int type; | ||
58 | public double range; | ||
59 | public double arc; | ||
60 | public SceneObjectPart host; | ||
61 | |||
62 | public SensorInfo Clone() | ||
63 | { | ||
64 | SensorInfo s = new SensorInfo(); | ||
65 | s.localID = localID; | ||
66 | s.itemID = itemID; | ||
67 | s.interval = interval; | ||
68 | s.next = next; | ||
69 | s.name = name; | ||
70 | s.keyID = keyID; | ||
71 | s.type = type; | ||
72 | s.range = range; | ||
73 | s.arc = arc; | ||
74 | s.host = host; | ||
75 | |||
76 | return s; | ||
77 | } | ||
78 | } | ||
79 | |||
45 | public AsyncCommandManager m_CmdManager; | 80 | public AsyncCommandManager m_CmdManager; |
46 | 81 | ||
47 | /// <summary> | 82 | /// <summary> |
@@ -79,24 +114,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
79 | private int maximumToReturn = 16; | 114 | private int maximumToReturn = 16; |
80 | 115 | ||
81 | // | 116 | // |
82 | // SenseRepeater and Sensors | ||
83 | // | ||
84 | private class SenseRepeatClass | ||
85 | { | ||
86 | public uint localID; | ||
87 | public UUID itemID; | ||
88 | public double interval; | ||
89 | public DateTime next; | ||
90 | |||
91 | public string name; | ||
92 | public UUID keyID; | ||
93 | public int type; | ||
94 | public double range; | ||
95 | public double arc; | ||
96 | public SceneObjectPart host; | ||
97 | } | ||
98 | |||
99 | // | ||
100 | // Sensed entity | 117 | // Sensed entity |
101 | // | 118 | // |
102 | private class SensedEntity : IComparable | 119 | private class SensedEntity : IComparable |
@@ -128,7 +145,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
128 | /// | 145 | /// |
129 | /// Always lock SenseRepeatListLock when updating this list. | 146 | /// Always lock SenseRepeatListLock when updating this list. |
130 | /// </remarks> | 147 | /// </remarks> |
131 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | 148 | private List<SensorInfo> SenseRepeaters = new List<SensorInfo>(); |
132 | private object SenseRepeatListLock = new object(); | 149 | private object SenseRepeatListLock = new object(); |
133 | 150 | ||
134 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, | 151 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, |
@@ -142,7 +159,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
142 | return; | 159 | return; |
143 | 160 | ||
144 | // Add to timer | 161 | // Add to timer |
145 | SenseRepeatClass ts = new SenseRepeatClass(); | 162 | SensorInfo ts = new SensorInfo(); |
146 | ts.localID = m_localID; | 163 | ts.localID = m_localID; |
147 | ts.itemID = m_itemID; | 164 | ts.itemID = m_itemID; |
148 | ts.interval = sec; | 165 | ts.interval = sec; |
@@ -161,11 +178,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
161 | AddSenseRepeater(ts); | 178 | AddSenseRepeater(ts); |
162 | } | 179 | } |
163 | 180 | ||
164 | private void AddSenseRepeater(SenseRepeatClass senseRepeater) | 181 | private void AddSenseRepeater(SensorInfo senseRepeater) |
165 | { | 182 | { |
166 | lock (SenseRepeatListLock) | 183 | lock (SenseRepeatListLock) |
167 | { | 184 | { |
168 | List<SenseRepeatClass> newSenseRepeaters = new List<SenseRepeatClass>(SenseRepeaters); | 185 | List<SensorInfo> newSenseRepeaters = new List<SensorInfo>(SenseRepeaters); |
169 | newSenseRepeaters.Add(senseRepeater); | 186 | newSenseRepeaters.Add(senseRepeater); |
170 | SenseRepeaters = newSenseRepeaters; | 187 | SenseRepeaters = newSenseRepeaters; |
171 | } | 188 | } |
@@ -176,8 +193,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
176 | // Remove from timer | 193 | // Remove from timer |
177 | lock (SenseRepeatListLock) | 194 | lock (SenseRepeatListLock) |
178 | { | 195 | { |
179 | List<SenseRepeatClass> newSenseRepeaters = new List<SenseRepeatClass>(); | 196 | List<SensorInfo> newSenseRepeaters = new List<SensorInfo>(); |
180 | foreach (SenseRepeatClass ts in SenseRepeaters) | 197 | foreach (SensorInfo ts in SenseRepeaters) |
181 | { | 198 | { |
182 | if (ts.localID != m_localID || ts.itemID != m_itemID) | 199 | if (ts.localID != m_localID || ts.itemID != m_itemID) |
183 | { | 200 | { |
@@ -192,7 +209,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
192 | public void CheckSenseRepeaterEvents() | 209 | public void CheckSenseRepeaterEvents() |
193 | { | 210 | { |
194 | // Go through all timers | 211 | // Go through all timers |
195 | foreach (SenseRepeatClass ts in SenseRepeaters) | 212 | foreach (SensorInfo ts in SenseRepeaters) |
196 | { | 213 | { |
197 | // Time has passed? | 214 | // Time has passed? |
198 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | 215 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) |
@@ -209,7 +226,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
209 | double range, double arc, SceneObjectPart host) | 226 | double range, double arc, SceneObjectPart host) |
210 | { | 227 | { |
211 | // Add to timer | 228 | // Add to timer |
212 | SenseRepeatClass ts = new SenseRepeatClass(); | 229 | SensorInfo ts = new SensorInfo(); |
213 | ts.localID = m_localID; | 230 | ts.localID = m_localID; |
214 | ts.itemID = m_itemID; | 231 | ts.itemID = m_itemID; |
215 | ts.interval = 0; | 232 | ts.interval = 0; |
@@ -225,7 +242,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
225 | SensorSweep(ts); | 242 | SensorSweep(ts); |
226 | } | 243 | } |
227 | 244 | ||
228 | private void SensorSweep(SenseRepeatClass ts) | 245 | private void SensorSweep(SensorInfo ts) |
229 | { | 246 | { |
230 | if (ts.host == null) | 247 | if (ts.host == null) |
231 | { | 248 | { |
@@ -301,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
301 | } | 318 | } |
302 | } | 319 | } |
303 | 320 | ||
304 | private List<SensedEntity> doObjectSensor(SenseRepeatClass ts) | 321 | private List<SensedEntity> doObjectSensor(SensorInfo ts) |
305 | { | 322 | { |
306 | List<EntityBase> Entities; | 323 | List<EntityBase> Entities; |
307 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); | 324 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); |
@@ -450,7 +467,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
450 | return sensedEntities; | 467 | return sensedEntities; |
451 | } | 468 | } |
452 | 469 | ||
453 | private List<SensedEntity> doAgentSensor(SenseRepeatClass ts) | 470 | private List<SensedEntity> doAgentSensor(SensorInfo ts) |
454 | { | 471 | { |
455 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); | 472 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); |
456 | 473 | ||
@@ -626,7 +643,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
626 | { | 643 | { |
627 | List<Object> data = new List<Object>(); | 644 | List<Object> data = new List<Object>(); |
628 | 645 | ||
629 | foreach (SenseRepeatClass ts in SenseRepeaters) | 646 | foreach (SensorInfo ts in SenseRepeaters) |
630 | { | 647 | { |
631 | if (ts.itemID == itemID) | 648 | if (ts.itemID == itemID) |
632 | { | 649 | { |
@@ -656,7 +673,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
656 | 673 | ||
657 | while (idx < data.Length) | 674 | while (idx < data.Length) |
658 | { | 675 | { |
659 | SenseRepeatClass ts = new SenseRepeatClass(); | 676 | SensorInfo ts = new SensorInfo(); |
660 | 677 | ||
661 | ts.localID = localID; | 678 | ts.localID = localID; |
662 | ts.itemID = itemID; | 679 | ts.itemID = itemID; |
@@ -677,5 +694,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
677 | idx += 6; | 694 | idx += 6; |
678 | } | 695 | } |
679 | } | 696 | } |
697 | |||
698 | public List<SensorInfo> GetSensorInfo() | ||
699 | { | ||
700 | List<SensorInfo> retList = new List<SensorInfo>(); | ||
701 | |||
702 | lock (SenseRepeatListLock) | ||
703 | { | ||
704 | foreach (SensorInfo si in SenseRepeaters) | ||
705 | retList.Add(si.Clone()); | ||
706 | } | ||
707 | |||
708 | return retList; | ||
709 | } | ||
680 | } | 710 | } |
681 | } | 711 | } \ No newline at end of file |