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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs240
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs14
3 files changed, 255 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
new file mode 100644
index 0000000..0241da5
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
@@ -0,0 +1,240 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Runtime.Remoting.Lifetime;
32using OpenSim.Region.ScriptEngine.Shared;
33using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
34
35namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
36{
37 public class Executor : MarshalByRefObject
38 {
39 /// <summary>
40 /// Contains the script to execute functions in.
41 /// </summary>
42 protected IScript m_Script;
43
44 protected Dictionary<string, scriptEvents> m_eventFlagsMap = new Dictionary<string, scriptEvents>();
45
46 [Flags]
47 public enum scriptEvents : int
48 {
49 None = 0,
50 attach = 1,
51 collision = 16,
52 collision_end = 32,
53 collision_start = 64,
54 control = 128,
55 dataserver = 256,
56 email = 512,
57 http_response = 1024,
58 land_collision = 2048,
59 land_collision_end = 4096,
60 land_collision_start = 8192,
61 at_target = 16384,
62 listen = 32768,
63 money = 65536,
64 moving_end = 131072,
65 moving_start = 262144,
66 not_at_rot_target = 524288,
67 not_at_target = 1048576,
68 remote_data = 8388608,
69 run_time_permissions = 268435456,
70 state_entry = 1073741824,
71 state_exit = 2,
72 timer = 4,
73 touch = 8,
74 touch_end = 536870912,
75 touch_start = 2097152,
76 object_rez = 4194304
77 }
78
79 // Cache functions by keeping a reference to them in a dictionary
80 private Dictionary<string, MethodInfo> Events = new Dictionary<string, MethodInfo>();
81 private Dictionary<string, scriptEvents> m_stateEvents = new Dictionary<string, scriptEvents>();
82
83 public Executor(IScript script)
84 {
85 m_Script = script;
86 initEventFlags();
87 }
88
89 /// <summary>
90 /// Make sure our object does not timeout when in AppDomain. (Called by ILease base class)
91 /// </summary>
92 /// <returns></returns>
93 public Object InitializeLifetimeService()
94 {
95 //Console.WriteLine("Executor: InitializeLifetimeService()");
96 // return null;
97 ILease lease = (ILease)base.InitializeLifetimeService();
98
99 if (lease.CurrentState == LeaseState.Initial)
100 {
101 lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
102 // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
103 // lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
104 }
105 return lease;
106 }
107
108
109 public scriptEvents GetStateEventFlags(string state)
110 {
111 //Console.WriteLine("Get event flags for " + state);
112
113 // Check to see if we've already computed the flags for this state
114 scriptEvents eventFlags = scriptEvents.None;
115 if (m_stateEvents.ContainsKey(state))
116 {
117 m_stateEvents.TryGetValue(state, out eventFlags);
118 return eventFlags;
119 }
120
121 Type type=m_Script.GetType();
122
123 // Fill in the events for this state, cache the results in the map
124 foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap)
125 {
126 string evname = state + "_event_" + kvp.Key;
127 //Console.WriteLine("Trying event "+evname);
128 try
129 {
130 MethodInfo mi = type.GetMethod(evname);
131 if (mi != null)
132 {
133 //Console.WriteLine("Found handler for " + kvp.Key);
134 eventFlags |= kvp.Value;
135 }
136 }
137 catch(Exception)
138 {
139 //Console.WriteLine("Exeption in GetMethod:\n"+e.ToString());
140 }
141 }
142
143 // Save the flags we just computed and return the result
144 if (eventFlags != 0)
145 m_stateEvents.Add(state, eventFlags);
146
147 //Console.WriteLine("Returning {0:x}", eventFlags);
148 return (eventFlags);
149 }
150
151 public void ExecuteEvent(string state, string FunctionName, object[] args)
152 {
153 // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
154 // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead!
155
156 string EventName = state + "_event_" + FunctionName;
157
158//#if DEBUG
159// Console.WriteLine("ScriptEngine: Script event function name: " + EventName);
160//#endif
161
162 if (Events.ContainsKey(EventName) == false)
163 {
164 // Not found, create
165 Type type = m_Script.GetType();
166 try
167 {
168 MethodInfo mi = type.GetMethod(EventName);
169 Events.Add(EventName, mi);
170 }
171 catch
172 {
173 Console.WriteLine("Event {0}not found", EventName);
174 // Event name not found, cache it as not found
175 Events.Add(EventName, null);
176 }
177 }
178
179 // Get event
180 MethodInfo ev = null;
181 Events.TryGetValue(EventName, out ev);
182
183 if (ev == null) // No event by that name!
184 {
185 //Console.WriteLine("ScriptEngine Can not find any event named: \String.Empty + EventName + "\String.Empty);
186 return;
187 }
188
189//cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined
190#if DEBUG
191 //Console.WriteLine("ScriptEngine: Executing function name: " + EventName);
192#endif
193 // Found
194 ev.Invoke(m_Script, args);
195 }
196
197 protected void initEventFlags()
198 {
199 // Initialize the table if it hasn't already been done
200 if (m_eventFlagsMap.Count > 0)
201 {
202 return;
203 }
204
205 m_eventFlagsMap.Add("attach", scriptEvents.attach);
206 // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target);
207 m_eventFlagsMap.Add("at_target", scriptEvents.at_target);
208 // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed);
209 m_eventFlagsMap.Add("collision", scriptEvents.collision);
210 m_eventFlagsMap.Add("collision_end", scriptEvents.collision_end);
211 m_eventFlagsMap.Add("collision_start", scriptEvents.collision_start);
212 m_eventFlagsMap.Add("control", scriptEvents.control);
213 m_eventFlagsMap.Add("dataserver", scriptEvents.dataserver);
214 m_eventFlagsMap.Add("email", scriptEvents.email);
215 m_eventFlagsMap.Add("http_response", scriptEvents.http_response);
216 m_eventFlagsMap.Add("land_collision", scriptEvents.land_collision);
217 m_eventFlagsMap.Add("land_collision_end", scriptEvents.land_collision_end);
218 m_eventFlagsMap.Add("land_collision_start", scriptEvents.land_collision_start);
219 // m_eventFlagsMap.Add("link_message",scriptEvents.link_message);
220 m_eventFlagsMap.Add("listen", scriptEvents.listen);
221 m_eventFlagsMap.Add("money", scriptEvents.money);
222 m_eventFlagsMap.Add("moving_end", scriptEvents.moving_end);
223 m_eventFlagsMap.Add("moving_start", scriptEvents.moving_start);
224 m_eventFlagsMap.Add("not_at_rot_target", scriptEvents.not_at_rot_target);
225 m_eventFlagsMap.Add("not_at_target", scriptEvents.not_at_target);
226 // m_eventFlagsMap.Add("no_sensor",(long)scriptEvents.no_sensor);
227 // m_eventFlagsMap.Add("on_rez",(long)scriptEvents.on_rez);
228 m_eventFlagsMap.Add("remote_data", scriptEvents.remote_data);
229 m_eventFlagsMap.Add("run_time_permissions", scriptEvents.run_time_permissions);
230 // m_eventFlagsMap.Add("sensor",(long)scriptEvents.sensor);
231 m_eventFlagsMap.Add("state_entry", scriptEvents.state_entry);
232 m_eventFlagsMap.Add("state_exit", scriptEvents.state_exit);
233 m_eventFlagsMap.Add("timer", scriptEvents.timer);
234 m_eventFlagsMap.Add("touch", scriptEvents.touch);
235 m_eventFlagsMap.Add("touch_end", scriptEvents.touch_end);
236 m_eventFlagsMap.Add("touch_start", scriptEvents.touch_start);
237 m_eventFlagsMap.Add("object_rez", scriptEvents.object_rez);
238 }
239 }
240}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
index 37bedfc..87904bb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
@@ -17,6 +17,7 @@
17 <excludeFiles /> 17 <excludeFiles />
18 </DeploymentInformation> 18 </DeploymentInformation>
19 <Contents> 19 <Contents>
20 <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
20 <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 21 <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
21 <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 22 <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
22 <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 23 <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
index c28aa9a..9f0dd27 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs
@@ -56,6 +56,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
56 56
57 public ScriptBaseClass() 57 public ScriptBaseClass()
58 { 58 {
59 m_Executor = new Executor(this);
60
59 MethodInfo[] myArrayMethodInfo = GetType().GetMethods(BindingFlags.Public|BindingFlags.Instance); 61 MethodInfo[] myArrayMethodInfo = GetType().GetMethods(BindingFlags.Public|BindingFlags.Instance);
60 62
61 foreach (MethodInfo mi in myArrayMethodInfo) 63 foreach (MethodInfo mi in myArrayMethodInfo)
@@ -68,6 +70,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
68 } 70 }
69 } 71 }
70 72
73 private Executor m_Executor = null;
74
75 public int GetStateEventFlags(string state)
76 {
77 return (int)m_Executor.GetStateEventFlags(state);
78 }
79
80 public void ExecuteEvent(string state, string FunctionName, object[] args)
81 {
82 m_Executor.ExecuteEvent(state, FunctionName, args);
83 }
84
71 public string[] GetApis() 85 public string[] GetApis()
72 { 86 {
73 string[] apis = new string[inits.Count]; 87 string[] apis = new string[inits.Count];