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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 812f2ff..5670988 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -228,10 +228,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
228 void llLoopSound(string sound, double volume); 228 void llLoopSound(string sound, double volume);
229 void llLoopSoundMaster(string sound, double volume); 229 void llLoopSoundMaster(string sound, double volume);
230 void llLoopSoundSlave(string sound, double volume); 230 void llLoopSoundSlave(string sound, double volume);
231 void llMakeExplosion(); 231 void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
232 void llMakeFire(); 232 void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
233 void llMakeFountain(); 233 void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset);
234 void llMakeSmoke(); 234 void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
235 void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at); 235 void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at);
236 LSL_String llMD5String(string src, int nonce); 236 LSL_String llMD5String(string src, int nonce);
237 void llMessageLinked(int linknum, int num, string str, string id); 237 void llMessageLinked(int linknum, int num, string str, string id);
@@ -252,7 +252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
252 void llPassTouches(int pass); 252 void llPassTouches(int pass);
253 void llPlaySound(string sound, double volume); 253 void llPlaySound(string sound, double volume);
254 void llPlaySoundSlave(string sound, double volume); 254 void llPlaySoundSlave(string sound, double volume);
255 void llPointAt(); 255 void llPointAt(LSL_Vector pos);
256 LSL_Float llPow(double fbase, double fexponent); 256 LSL_Float llPow(double fbase, double fexponent);
257 void llPreloadSound(string sound); 257 void llPreloadSound(string sound);
258 void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local); 258 void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local);
@@ -323,7 +323,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
323 void llSetPayPrice(int price, LSL_List quick_pay_buttons); 323 void llSetPayPrice(int price, LSL_List quick_pay_buttons);
324 void llSetPos(LSL_Vector pos); 324 void llSetPos(LSL_Vector pos);
325 void llSetPrimitiveParams(LSL_List rules); 325 void llSetPrimitiveParams(LSL_List rules);
326 void llSetPrimURL(); 326 void llSetPrimURL(string url);
327 void llSetRemoteScriptAccessPin(int pin); 327 void llSetRemoteScriptAccessPin(int pin);
328 void llSetRot(LSL_Rotation rot); 328 void llSetRot(LSL_Rotation rot);
329 void llSetScale(LSL_Vector scale); 329 void llSetScale(LSL_Vector scale);
@@ -347,7 +347,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
347 LSL_Float llSin(double f); 347 LSL_Float llSin(double f);
348 void llSitTarget(LSL_Vector offset, LSL_Rotation rot); 348 void llSitTarget(LSL_Vector offset, LSL_Rotation rot);
349 void llSleep(double sec); 349 void llSleep(double sec);
350 void llSound(); 350 void llSound(string sound, double volume, int queue, int loop);
351 void llSoundPreload(string sound); 351 void llSoundPreload(string sound);
352 LSL_Float llSqrt(double f); 352 LSL_Float llSqrt(double f);
353 void llStartAnimation(string anim); 353 void llStartAnimation(string anim);
@@ -382,7 +382,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
382 LSL_Float llWater(LSL_Vector offset); 382 LSL_Float llWater(LSL_Vector offset);
383 void llWhisper(int channelID, string text); 383 void llWhisper(int channelID, string text);
384 LSL_Vector llWind(LSL_Vector offset); 384 LSL_Vector llWind(LSL_Vector offset);
385 void llXorBase64Strings(); 385 LSL_String llXorBase64Strings(string str1, string str2);
386 LSL_String llXorBase64StringsCorrect(string str1, string str2); 386 LSL_String llXorBase64StringsCorrect(string str1, string str2);
387 } 387 }
388} 388}