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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index e92518d..a8335aa 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -107,6 +107,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
107 void osForceAttachToAvatar(int attachment); 107 void osForceAttachToAvatar(int attachment);
108 108
109 /// <summary> 109 /// <summary>
110 /// Attach the inventory item in the object containing this script to the avatar that owns it without checking for PERMISSION_ATTACH
111 /// </summary>
112 /// <param name='itemName'>Tha name of the item. If this is not found then a warning is said to the owner</param>
113 /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param>
114 void osForceAttachToAvatarFromInventory(string itemName, int attachment);
115
116 /// <summary>
110 /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH 117 /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH
111 /// </summary> 118 /// </summary>
112 /// <remarks>Nothing happens if the object is not attached.</remarks> 119 /// <remarks>Nothing happens if the object is not attached.</remarks>