diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 8a281d4..c84afee 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -7650,7 +7650,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7650 | case ScriptBaseClass.PRIM_TYPE_BOX: | 7650 | case ScriptBaseClass.PRIM_TYPE_BOX: |
7651 | case ScriptBaseClass.PRIM_TYPE_CYLINDER: | 7651 | case ScriptBaseClass.PRIM_TYPE_CYLINDER: |
7652 | case ScriptBaseClass.PRIM_TYPE_PRISM: | 7652 | case ScriptBaseClass.PRIM_TYPE_PRISM: |
7653 | res.Add(new LSL_Integer(Shape.ProfileCurve)); | 7653 | res.Add(new LSL_Integer(Shape.ProfileCurve) & 0xf0); // Isolate hole shape nibble. |
7654 | res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); | 7654 | res.Add(new LSL_Vector(Shape.ProfileBegin / 50000.0, 1 - Shape.ProfileEnd / 50000.0, 0)); |
7655 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); | 7655 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); |
7656 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); | 7656 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); |
@@ -7659,7 +7659,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7659 | break; | 7659 | break; |
7660 | 7660 | ||
7661 | case ScriptBaseClass.PRIM_TYPE_SPHERE: | 7661 | case ScriptBaseClass.PRIM_TYPE_SPHERE: |
7662 | res.Add(new LSL_Integer(Shape.ProfileCurve)); | 7662 | res.Add(new LSL_Integer(Shape.ProfileCurve) & 0xf0); // Isolate hole shape nibble. |
7663 | res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); | 7663 | res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); |
7664 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); | 7664 | res.Add(new LSL_Float(Shape.ProfileHollow / 50000.0)); |
7665 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); | 7665 | res.Add(new LSL_Vector(Shape.PathTwistBegin / 100.0, Shape.PathTwist / 100.0, 0)); |
@@ -7675,7 +7675,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7675 | case ScriptBaseClass.PRIM_TYPE_TUBE: | 7675 | case ScriptBaseClass.PRIM_TYPE_TUBE: |
7676 | case ScriptBaseClass.PRIM_TYPE_TORUS: | 7676 | case ScriptBaseClass.PRIM_TYPE_TORUS: |
7677 | // holeshape | 7677 | // holeshape |
7678 | res.Add(new LSL_Integer(Shape.ProfileCurve)); | 7678 | res.Add(new LSL_Integer(Shape.ProfileCurve) & 0xf0); // Isolate hole shape nibble. |
7679 | 7679 | ||
7680 | // cut | 7680 | // cut |
7681 | res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); | 7681 | res.Add(new LSL_Vector(Shape.PathBegin / 50000.0, 1 - Shape.PathEnd / 50000.0, 0)); |