diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index ef67a0c..24be7d4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1619,9 +1619,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1619 | tex.FaceTextures[i].RGBA = texcolor; | 1619 | tex.FaceTextures[i].RGBA = texcolor; |
1620 | } | 1620 | } |
1621 | } | 1621 | } |
1622 | texcolor = tex.DefaultTexture.RGBA; | 1622 | |
1623 | texcolor.A = Util.Clip((float)alpha, 0.0f, 1.0f); | 1623 | // In some cases, the default texture can be null, eg when every face |
1624 | tex.DefaultTexture.RGBA = texcolor; | 1624 | // has a unique texture |
1625 | if (tex.DefaultTexture != null) | ||
1626 | { | ||
1627 | texcolor = tex.DefaultTexture.RGBA; | ||
1628 | texcolor.A = Util.Clip((float)alpha, 0.0f, 1.0f); | ||
1629 | tex.DefaultTexture.RGBA = texcolor; | ||
1630 | } | ||
1631 | |||
1625 | part.UpdateTexture(tex); | 1632 | part.UpdateTexture(tex); |
1626 | return; | 1633 | return; |
1627 | } | 1634 | } |