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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs36
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs12
2 files changed, 27 insertions, 21 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 5a265d1..6215710 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -269,7 +269,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
269 if (inv.Value.Type != type) 269 if (inv.Value.Type != type)
270 return UUID.Zero; 270 return UUID.Zero;
271 271
272 return inv.Value.AssetID.ToString(); 272 return inv.Value.AssetID;
273 } 273 }
274 } 274 }
275 return UUID.Zero; 275 return UUID.Zero;
@@ -282,7 +282,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
282 { 282 {
283 if (inv.Value.Name == name) 283 if (inv.Value.Name == name)
284 { 284 {
285 return inv.Value.AssetID.ToString(); 285 return inv.Value.AssetID;
286 } 286 }
287 } 287 }
288 return UUID.Zero; 288 return UUID.Zero;
@@ -2766,7 +2766,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2766 2766
2767 m_host.AddScriptLPS(1); 2767 m_host.AddScriptLPS(1);
2768 2768
2769 if (m_host.ParentGroup.RootPart.IsAttachment && agent == m_host.ParentGroup.RootPart.AttachedAvatar) 2769 if (m_host.ParentGroup.RootPart.IsAttachment && (UUID)agent == m_host.ParentGroup.RootPart.AttachedAvatar)
2770 { 2770 {
2771 // When attached, certain permissions are implicit if requested from owner 2771 // When attached, certain permissions are implicit if requested from owner
2772 int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS | 2772 int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |
@@ -2919,7 +2919,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2919 return; 2919 return;
2920 } 2920 }
2921 IClientAPI client = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter).ControllingClient; 2921 IClientAPI client = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter).ControllingClient;
2922 SceneObjectPart targetPart = World.GetSceneObjectPart(target); 2922 SceneObjectPart targetPart = World.GetSceneObjectPart((UUID)target);
2923 SceneObjectGroup parentPrim = null, childPrim = null; 2923 SceneObjectGroup parentPrim = null, childPrim = null;
2924 if (targetPart != null) 2924 if (targetPart != null)
2925 { 2925 {
@@ -3131,7 +3131,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3131 if (World.GetScenePresence(destId) != null) 3131 if (World.GetScenePresence(destId) != null)
3132 { 3132 {
3133 // destination is an avatar 3133 // destination is an avatar
3134 World.MoveTaskInventoryItem(destId, null, m_host, objId); 3134 World.MoveTaskInventoryItem(destId, UUID.Zero, m_host, objId);
3135 } 3135 }
3136 else 3136 else
3137 { 3137 {
@@ -3180,11 +3180,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3180 { 3180 {
3181 m_host.AddScriptLPS(1); 3181 m_host.AddScriptLPS(1);
3182 3182
3183 UUID uuid = (UUID)id;
3184
3183 UserProfileData userProfile = 3185 UserProfileData userProfile =
3184 World.CommsManager.UserService.GetUserProfile(id); 3186 World.CommsManager.UserService.GetUserProfile(uuid);
3185 3187
3186 UserAgentData userAgent = 3188 UserAgentData userAgent =
3187 World.CommsManager.UserService.GetAgentByUUID(id); 3189 World.CommsManager.UserService.GetAgentByUUID(uuid);
3188 3190
3189 if (userProfile == null || userAgent == null) 3191 if (userProfile == null || userAgent == null)
3190 return UUID.Zero.ToString(); 3192 return UUID.Zero.ToString();
@@ -3503,7 +3505,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3503 public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local) 3505 public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
3504 { 3506 {
3505 m_host.AddScriptLPS(1); 3507 m_host.AddScriptLPS(1);
3506 SceneObjectPart targ = World.GetSceneObjectPart(target); 3508 SceneObjectPart targ = World.GetSceneObjectPart((UUID)target);
3507 if (targ == null) 3509 if (targ == null)
3508 return; 3510 return;
3509 targ.ApplyImpulse(new Vector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); 3511 targ.ApplyImpulse(new Vector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0);
@@ -4683,7 +4685,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4683 public LSL_Vector llGetAgentSize(string id) 4685 public LSL_Vector llGetAgentSize(string id)
4684 { 4686 {
4685 m_host.AddScriptLPS(1); 4687 m_host.AddScriptLPS(1);
4686 ScenePresence avatar = World.GetScenePresence(id); 4688 ScenePresence avatar = World.GetScenePresence((UUID)id);
4687 LSL_Vector agentSize; 4689 LSL_Vector agentSize;
4688 if (avatar == null) 4690 if (avatar == null)
4689 { 4691 {
@@ -5164,7 +5166,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5164 if (UUID.TryParse(avatar, out key)) 5166 if (UUID.TryParse(avatar, out key))
5165 { 5167 {
5166 entry.AgentID = key; 5168 entry.AgentID = key;
5167 entry.Flags = ParcelManager.AccessList.Access; 5169 entry.Flags = AccessList.Access;
5168 entry.Time = DateTime.Now.AddHours(hours); 5170 entry.Time = DateTime.Now.AddHours(hours);
5169 land.ParcelAccessList.Add(entry); 5171 land.ParcelAccessList.Add(entry);
5170 } 5172 }
@@ -5365,7 +5367,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5365 { 5367 {
5366 m_host.AddScriptLPS(1); 5368 m_host.AddScriptLPS(1);
5367 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 5369 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
5368 xmlrpcMod.CloseXMLRPCChannel(channel); 5370 xmlrpcMod.CloseXMLRPCChannel((UUID)channel);
5369 // ScriptSleep(1000); 5371 // ScriptSleep(1000);
5370 } 5372 }
5371 5373
@@ -6081,7 +6083,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6081 m_host.AddScriptLPS(1); 6083 m_host.AddScriptLPS(1);
6082 6084
6083 LSL_List l = new LSL_List(); 6085 LSL_List l = new LSL_List();
6084 ScenePresence av = World.GetScenePresence(id); 6086 ScenePresence av = World.GetScenePresence((UUID)id);
6085 if (av == null) 6087 if (av == null)
6086 return l; 6088 return l;
6087 UUID[] anims; 6089 UUID[] anims;
@@ -7544,7 +7546,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7544 if (UUID.TryParse(avatar, out key)) 7546 if (UUID.TryParse(avatar, out key))
7545 { 7547 {
7546 entry.AgentID = key; 7548 entry.AgentID = key;
7547 entry.Flags = ParcelManager.AccessList.Ban; 7549 entry.Flags = AccessList.Ban;
7548 entry.Time = DateTime.Now.AddHours(hours); 7550 entry.Time = DateTime.Now.AddHours(hours);
7549 land.ParcelAccessList.Add(entry); 7551 land.ParcelAccessList.Add(entry);
7550 } 7552 }
@@ -7563,7 +7565,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7563 { 7565 {
7564 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) 7566 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
7565 { 7567 {
7566 if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access) 7568 if (entry.AgentID == key && entry.Flags == AccessList.Access)
7567 { 7569 {
7568 land.ParcelAccessList.Remove(entry); 7570 land.ParcelAccessList.Remove(entry);
7569 break; 7571 break;
@@ -7585,7 +7587,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7585 { 7587 {
7586 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) 7588 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
7587 { 7589 {
7588 if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban) 7590 if (entry.AgentID == key && entry.Flags == AccessList.Ban)
7589 { 7591 {
7590 land.ParcelAccessList.Remove(entry); 7592 land.ParcelAccessList.Remove(entry);
7591 break; 7593 break;
@@ -7795,7 +7797,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7795 { 7797 {
7796 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) 7798 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
7797 { 7799 {
7798 if (entry.Flags == ParcelManager.AccessList.Ban) 7800 if (entry.Flags == AccessList.Ban)
7799 { 7801 {
7800 land.ParcelAccessList.Remove(entry); 7802 land.ParcelAccessList.Remove(entry);
7801 } 7803 }
@@ -7812,7 +7814,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7812 { 7814 {
7813 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) 7815 foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList)
7814 { 7816 {
7815 if (entry.Flags == ParcelManager.AccessList.Access) 7817 if (entry.Flags == AccessList.Access)
7816 { 7818 {
7817 land.ParcelAccessList.Remove(entry); 7819 land.ParcelAccessList.Remove(entry);
7818 } 7820 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 7888a63..536bdd2 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -496,10 +496,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
496 { 496 {
497 CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarPlayAnimation"); 497 CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarPlayAnimation");
498 498
499 UUID avatarID = (UUID)avatar;
500
499 m_host.AddScriptLPS(1); 501 m_host.AddScriptLPS(1);
500 if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence) 502 if (World.Entities.ContainsKey((UUID)avatar) && World.Entities[avatarID] is ScenePresence)
501 { 503 {
502 ScenePresence target = (ScenePresence)World.Entities[avatar]; 504 ScenePresence target = (ScenePresence)World.Entities[avatarID];
503 target.AddAnimation(animation); 505 target.AddAnimation(animation);
504 } 506 }
505 } 507 }
@@ -508,10 +510,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
508 { 510 {
509 CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarStopAnimation"); 511 CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarStopAnimation");
510 512
513 UUID avatarID = (UUID)avatar;
514
511 m_host.AddScriptLPS(1); 515 m_host.AddScriptLPS(1);
512 if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence) 516 if (World.Entities.ContainsKey(avatarID) && World.Entities[avatarID] is ScenePresence)
513 { 517 {
514 ScenePresence target = (ScenePresence)World.Entities[avatar]; 518 ScenePresence target = (ScenePresence)World.Entities[avatarID];
515 target.RemoveAnimation(animation); 519 target.RemoveAnimation(animation);
516 } 520 }
517 } 521 }