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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index 24a93c5..645566e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -466,6 +466,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
466 } 466 }
467 return success; 467 return success;
468 } 468 }
469 public void lsClearWindlightScene()
470 {
471 if (!m_LSFunctionsEnabled)
472 {
473 LSShoutError("LightShare functions are not enabled.");
474 return;
475 }
476 if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200)
477 {
478 LSShoutError("lsSetWindlightScene can only be used by estate managers or owners.");
479 return;
480 }
481
482 m_host.ParentGroup.Scene.RegionInfo.WindlightSettings.valid = false;
483 if (m_host.ParentGroup.Scene.SimulationDataService != null)
484 m_host.ParentGroup.Scene.SimulationDataService.RemoveRegionWindlightSettings(m_host.ParentGroup.Scene.RegionInfo.RegionID);
485 }
469 /// <summary> 486 /// <summary>
470 /// Set the current Windlight scene to a target avatar 487 /// Set the current Windlight scene to a target avatar
471 /// </summary> 488 /// </summary>