diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | 210 |
1 files changed, 105 insertions, 105 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs index 1853b65..9d3b989 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | |||
@@ -1,106 +1,106 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | using System; | 29 | using System; |
30 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenSim.Framework.Console; | 31 | using OpenSim.Framework.Console; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 35 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// This is the root object for RemoteServer. Objects access each other trough this class. | 38 | /// This is the root object for RemoteServer. Objects access each other trough this class. |
39 | /// </summary> | 39 | /// </summary> |
40 | /// | 40 | /// |
41 | [Serializable] | 41 | [Serializable] |
42 | public class ScriptEngine : IRegionModule | 42 | public class ScriptEngine : IRegionModule |
43 | { | 43 | { |
44 | internal Scene World; | 44 | internal Scene World; |
45 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 45 | internal EventManager m_EventManager; // Handles and queues incoming events from OpenSim |
46 | internal RemoteServer m_RemoteServer; // Handles connections to remote servers | 46 | internal RemoteServer m_RemoteServer; // Handles connections to remote servers |
47 | 47 | ||
48 | private LogBase m_log; | 48 | private LogBase m_log; |
49 | 49 | ||
50 | public ScriptEngine() | 50 | public ScriptEngine() |
51 | { | 51 | { |
52 | Common.mySE = this; | 52 | Common.mySE = this; |
53 | } | 53 | } |
54 | 54 | ||
55 | public LogBase Log | 55 | public LogBase Log |
56 | { | 56 | { |
57 | get { return m_log; } | 57 | get { return m_log; } |
58 | } | 58 | } |
59 | 59 | ||
60 | public void InitializeEngine(Scene Sceneworld, LogBase logger) | 60 | public void InitializeEngine(Scene Sceneworld, LogBase logger) |
61 | { | 61 | { |
62 | World = Sceneworld; | 62 | World = Sceneworld; |
63 | m_log = logger; | 63 | m_log = logger; |
64 | 64 | ||
65 | Log.Verbose("ScriptEngine", "RemoteEngine (Remote Script Server) initializing"); | 65 | Log.Verbose("ScriptEngine", "RemoteEngine (Remote Script Server) initializing"); |
66 | // Create all objects we'll be using | 66 | // Create all objects we'll be using |
67 | m_EventManager = new EventManager(this); | 67 | m_EventManager = new EventManager(this); |
68 | m_RemoteServer = new RemoteServer(); | 68 | m_RemoteServer = new RemoteServer(); |
69 | m_RemoteServer.Connect("localhost", 1234); | 69 | m_RemoteServer.Connect("localhost", 1234); |
70 | } | 70 | } |
71 | 71 | ||
72 | public void Shutdown() | 72 | public void Shutdown() |
73 | { | 73 | { |
74 | // We are shutting down | 74 | // We are shutting down |
75 | } | 75 | } |
76 | 76 | ||
77 | 77 | ||
78 | #region IRegionModule | 78 | #region IRegionModule |
79 | 79 | ||
80 | public void Initialise(Scene scene, IConfigSource config) | 80 | public void Initialise(Scene scene, IConfigSource config) |
81 | { | 81 | { |
82 | InitializeEngine(scene, MainLog.Instance); | 82 | InitializeEngine(scene, MainLog.Instance); |
83 | } | 83 | } |
84 | 84 | ||
85 | public void PostInitialise() | 85 | public void PostInitialise() |
86 | { | 86 | { |
87 | } | 87 | } |
88 | 88 | ||
89 | public void Close() | 89 | public void Close() |
90 | { | 90 | { |
91 | } | 91 | } |
92 | 92 | ||
93 | public string Name | 93 | public string Name |
94 | { | 94 | { |
95 | get { return "LSLScriptingModule"; } | 95 | get { return "LSLScriptingModule"; } |
96 | } | 96 | } |
97 | 97 | ||
98 | public bool IsSharedModule | 98 | public bool IsSharedModule |
99 | { | 99 | { |
100 | get { return false; } | 100 | get { return false; } |
101 | } | 101 | } |
102 | 102 | ||
103 | #endregion | 103 | #endregion |
104 | 104 | ||
105 | } | 105 | } |
106 | } \ No newline at end of file | 106 | } \ No newline at end of file |