diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs index 3c88c41..6fc6c5c 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs | |||
@@ -4,6 +4,7 @@ using System.Text; | |||
4 | using System.Runtime.Remoting; | 4 | using System.Runtime.Remoting; |
5 | using System.Runtime.Remoting.Channels; | 5 | using System.Runtime.Remoting.Channels; |
6 | using System.Runtime.Remoting.Channels.Tcp; | 6 | using System.Runtime.Remoting.Channels.Tcp; |
7 | using OpenSim.Region.ScriptEngine.Common; | ||
7 | 8 | ||
8 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 9 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
9 | { | 10 | { |
@@ -12,7 +13,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
12 | // Handles connections to servers | 13 | // Handles connections to servers |
13 | // Create and returns server object | 14 | // Create and returns server object |
14 | 15 | ||
15 | public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port) | 16 | public ScriptServerInterfaces.ServerRemotingObject Connect(string hostname, int port) |
16 | { | 17 | { |
17 | // Create a channel for communicating w/ the remote object | 18 | // Create a channel for communicating w/ the remote object |
18 | // Notice no port is specified on the client | 19 | // Notice no port is specified on the client |
@@ -29,8 +30,8 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
29 | { | 30 | { |
30 | 31 | ||
31 | // Create an instance of the remote object | 32 | // Create an instance of the remote object |
32 | OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject( | 33 | ScriptServerInterfaces.ServerRemotingObject obj = (ScriptServerInterfaces.ServerRemotingObject)Activator.GetObject( |
33 | typeof(OpenSim.Grid.ScriptServer.RemotingObject), | 34 | typeof(ScriptServerInterfaces.ServerRemotingObject), |
34 | "tcp://" + hostname + ":" + port + "/DotNetEngine"); | 35 | "tcp://" + hostname + ":" + port + "/DotNetEngine"); |
35 | 36 | ||
36 | // Use the object | 37 | // Use the object |