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-rw-r--r--OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs263
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diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28/* Original code: Tedd Hansen */
29
30using System;
31using OpenMetaverse;
32using OpenSim.Framework;
33using OpenSim.Region.ScriptEngine.Common;
34using OpenSim.Region.ScriptEngine.Common.TRPC;
35
36namespace OpenSim.Region.ScriptEngine.RemoteServer
37{
38 /// <summary>
39 /// Handles events from OpenSim. Uses RemoteServer to send commands.
40 /// </summary>
41 [Serializable]
42 internal class EventManager
43 {
44 // TODO: unused: System.Collections.Generic.Dictionary<uint, ScriptServerInterfaces.ServerRemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, ScriptServerInterfaces.ServerRemotingObject>();
45 TCPClient m_TCPClient;
46 TRPC_Remote RPC;
47 int myScriptServerID;
48
49 string remoteHost = "127.0.0.1";
50 int remotePort = 8010;
51
52 private ScriptEngine myScriptEngine;
53 public EventManager(ScriptEngine _ScriptEngine)
54 {
55 myScriptEngine = _ScriptEngine;
56
57 m_TCPClient = new TCPClient();
58 RPC = new TRPC_Remote(m_TCPClient);
59 RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand);
60 myScriptServerID = m_TCPClient.ConnectAndReturnID(remoteHost, remotePort);
61
62 myScriptEngine.Log.Info("[RemoteEngine]: Hooking up to server events");
63 //myScriptEngine.World.EventManager.OnObjectGrab += touch_start;
64 myScriptEngine.World.EventManager.OnRezScript += OnRezScript;
65 //myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript;
66 }
67
68 void RPC_ReceiveCommand(int ID, string Command, params object[] p)
69 {
70 myScriptEngine.Log.Info("[REMOTESERVER]: Received command: '" + Command + "'");
71 if (p != null)
72 {
73 for (int i = 0; i < p.Length; i++)
74 {
75 myScriptEngine.Log.Info("[REMOTESERVER]: Param " + i + ": " + p[i].ToString());
76 }
77 }
78 }
79
80 public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez)
81 {
82 // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID
83 myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)");
84
85 // Temp for now: We have one connection only - this is hardcoded in myScriptServerID
86 RPC.SendCommand(myScriptServerID, "OnRezScript", localID, itemID.ToString(), script);
87
88 //ScriptServerInterfaces.ServerRemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234);
89 //remoteScript.Add(localID, obj);
90 //remoteScript[localID].Events().OnRezScript(localID, itemID, script);
91 }
92
93 public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient)
94 {
95 //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient);
96 RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?");
97 }
98
99
100 // PLACEHOLDERS -- CODE WILL CHANGE!
101
102
103 //public void OnRemoveScript(uint localID, UUID itemID)
104 //{
105 // remoteScript[localID].Events.OnRemoveScript(localID, itemID);
106 //}
107
108 //public void state_exit(uint localID, UUID itemID)
109 //{
110 // remoteScript[localID].Events.state_exit(localID, itemID);
111 //}
112
113 //public void touch(uint localID, UUID itemID)
114 //{
115 // remoteScript[localID].Events.touch(localID, itemID);
116 //}
117
118 //public void touch_end(uint localID, UUID itemID)
119 //{
120 // remoteScript[localID].Events.touch_end(localID, itemID);
121 //}
122
123 //public void collision_start(uint localID, UUID itemID)
124 //{
125 // remoteScript[localID].Events.collision_start(localID, itemID);
126 //}
127
128 //public void collision(uint localID, UUID itemID)
129 //{
130 // remoteScript[localID].Events.collision(localID, itemID);
131 //}
132
133 //public void collision_end(uint localID, UUID itemID)
134 //{
135 // remoteScript[localID].Events.collision_end(localID, itemID);
136 //}
137
138 //public void land_collision_start(uint localID, UUID itemID)
139 //{
140 // remoteScript[localID].Events.land_collision_start(localID, itemID);
141 //}
142
143 //public void land_collision(uint localID, UUID itemID)
144 //{
145 // remoteScript[localID].Events.land_collision(localID, itemID);
146 //}
147
148 //public void land_collision_end(uint localID, UUID itemID)
149 //{
150 // remoteScript[localID].Events.land_collision_end(localID, itemID);
151 //}
152
153 //public void timer(uint localID, UUID itemID)
154 //{
155 // remoteScript[localID].Events.timer(localID, itemID);
156 //}
157
158 //public void listen(uint localID, UUID itemID)
159 //{
160 // remoteScript[localID].Events.listen(localID, itemID);
161 //}
162
163 //public void on_rez(uint localID, UUID itemID)
164 //{
165 // remoteScript[localID].Events.on_rez(localID, itemID);
166 //}
167
168 //public void sensor(uint localID, UUID itemID)
169 //{
170 // remoteScript[localID].Events.sensor(localID, itemID);
171 //}
172
173 //public void no_sensor(uint localID, UUID itemID)
174 //{
175 // remoteScript[localID].Events.no_sensor(localID, itemID);
176 //}
177
178 //public void control(uint localID, UUID itemID)
179 //{
180 // remoteScript[localID].Events.control(localID, itemID);
181 //}
182
183 //public void money(uint localID, UUID itemID)
184 //{
185 // remoteScript[localID].Events.money(localID, itemID);
186 //}
187
188 //public void email(uint localID, UUID itemID)
189 //{
190 // remoteScript[localID].Events.email(localID, itemID);
191 //}
192
193 //public void at_target(uint localID, UUID itemID)
194 //{
195 // remoteScript[localID].Events.at_target(localID, itemID);
196 //}
197
198 //public void not_at_target(uint localID, UUID itemID)
199 //{
200 // remoteScript[localID].Events.not_at_target(localID, itemID);
201 //}
202
203 //public void at_rot_target(uint localID, UUID itemID)
204 //{
205 // remoteScript[localID].Events.at_rot_target(localID, itemID);
206 //}
207
208 //public void not_at_rot_target(uint localID, UUID itemID)
209 //{
210 // remoteScript[localID].Events.not_at_rot_target(localID, itemID);
211 //}
212
213 //public void run_time_permissions(uint localID, UUID itemID)
214 //{
215 // remoteScript[localID].Events.run_time_permissions(localID, itemID);
216 //}
217
218 //public void changed(uint localID, UUID itemID)
219 //{
220 // remoteScript[localID].Events.changed(localID, itemID);
221 //}
222
223 //public void attach(uint localID, UUID itemID)
224 //{
225 // remoteScript[localID].Events.attach(localID, itemID);
226 //}
227
228 //public void dataserver(uint localID, UUID itemID)
229 //{
230 // remoteScript[localID].Events.dataserver(localID, itemID);
231 //}
232
233 //public void link_message(uint localID, UUID itemID)
234 //{
235 // remoteScript[localID].Events.link_message(localID, itemID);
236 //}
237
238 //public void moving_start(uint localID, UUID itemID)
239 //{
240 // remoteScript[localID].Events.moving_start(localID, itemID);
241 //}
242
243 //public void moving_end(uint localID, UUID itemID)
244 //{
245 // remoteScript[localID].Events.moving_end(localID, itemID);
246 //}
247
248 //public void object_rez(uint localID, UUID itemID)
249 //{
250 // remoteScript[localID].Events.object_rez(localID, itemID);
251 //}
252
253 //public void remote_data(uint localID, UUID itemID)
254 //{
255 // remoteScript[localID].Events.remote_data(localID, itemID);
256 //}
257
258 //public void http_response(uint localID, UUID itemID)
259 //{
260 // remoteScript[localID].Events.http_response(localID, itemID);
261 //}
262 }
263}