diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/LSOEngine')
5 files changed, 16 insertions, 38 deletions
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs index 0208350..f53772e 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/Engine.cs | |||
@@ -168,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
168 | Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); | 168 | Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); |
169 | //ConstructorBuilder constructor = typeBuilder.DefineConstructor( | 169 | //ConstructorBuilder constructor = typeBuilder.DefineConstructor( |
170 | // MethodAttributes.Public, | 170 | // MethodAttributes.Public, |
171 | // CallingConventions.Standard, | 171 | // CallingConventions.Standard, |
172 | // new Type[0]); | 172 | // new Type[0]); |
173 | ConstructorBuilder constructor = typeBuilder.DefineConstructor( | 173 | ConstructorBuilder constructor = typeBuilder.DefineConstructor( |
174 | MethodAttributes.Public | | 174 | MethodAttributes.Public | |
@@ -192,8 +192,8 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
192 | //// Create state object | 192 | //// Create state object |
193 | //FieldName = "State"; | 193 | //FieldName = "State"; |
194 | //FieldBuilder State_fb = typeBuilder.DefineField( | 194 | //FieldBuilder State_fb = typeBuilder.DefineField( |
195 | // FieldName, | 195 | // FieldName, |
196 | // typeof(UInt32), | 196 | // typeof(UInt32), |
197 | // FieldAttributes.Public); | 197 | // FieldAttributes.Public); |
198 | //il.Emit(OpCodes.Ldarg_0); | 198 | //il.Emit(OpCodes.Ldarg_0); |
199 | //il.Emit(OpCodes.Ldc_I4, 0); | 199 | //il.Emit(OpCodes.Ldc_I4, 0); |
@@ -206,8 +206,8 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
206 | 206 | ||
207 | //FieldName = "LSL_BuiltIns"; | 207 | //FieldName = "LSL_BuiltIns"; |
208 | //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( | 208 | //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( |
209 | // FieldName, | 209 | // FieldName, |
210 | // objType1, | 210 | // objType1, |
211 | // FieldAttributes.Public); | 211 | // FieldAttributes.Public); |
212 | 212 | ||
213 | ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); | 213 | ////LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); |
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_BaseClass_OPCODES.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_BaseClass_OPCODES.cs index 1b73311..7805aa3 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_BaseClass_OPCODES.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_BaseClass_OPCODES.cs | |||
@@ -34,9 +34,9 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
34 | // * | 34 | // * |
35 | // * These are internal "assembly" commands, | 35 | // * These are internal "assembly" commands, |
36 | // * basic operators like "ADD", "PUSH" and "POP" | 36 | // * basic operators like "ADD", "PUSH" and "POP" |
37 | // * | 37 | // * |
38 | // * It also contains managed stack and keeps track of internal variables, etc. | 38 | // * It also contains managed stack and keeps track of internal variables, etc. |
39 | // * | 39 | // * |
40 | // */ | 40 | // */ |
41 | 41 | ||
42 | 42 | ||
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs index 06ae1e9..b2a2f25 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs | |||
@@ -69,14 +69,12 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
69 | fs.Close(); | 69 | fs.Close(); |
70 | } | 70 | } |
71 | 71 | ||
72 | |||
73 | /// <summary> | 72 | /// <summary> |
74 | /// Parse LSO file. | 73 | /// Parse LSO file. |
75 | /// </summary> | 74 | /// </summary> |
76 | public void Parse() | 75 | public void Parse() |
77 | { | 76 | { |
78 | // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. | 77 | // The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack. |
79 | |||
80 | 78 | ||
81 | // HEADER BLOCK | 79 | // HEADER BLOCK |
82 | Common.SendToDebug("Reading HEADER BLOCK at: 0"); | 80 | Common.SendToDebug("Reading HEADER BLOCK at: 0"); |
@@ -156,7 +154,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
156 | } | 154 | } |
157 | Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); | 155 | Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); |
158 | 156 | ||
159 | |||
160 | // FUNCTION BLOCK | 157 | // FUNCTION BLOCK |
161 | // Always right after STATIC BLOCK | 158 | // Always right after STATIC BLOCK |
162 | LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); | 159 | LSO_Struct.FunctionBlock myFunctionBlock = new LSO_Struct.FunctionBlock(); |
@@ -186,7 +183,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
186 | } | 183 | } |
187 | } | 184 | } |
188 | 185 | ||
189 | |||
190 | // STATE FRAME BLOCK | 186 | // STATE FRAME BLOCK |
191 | // Always right after FUNCTION BLOCK | 187 | // Always right after FUNCTION BLOCK |
192 | Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); | 188 | Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); |
@@ -213,7 +209,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
213 | } | 209 | } |
214 | } | 210 | } |
215 | 211 | ||
216 | |||
217 | // STATE BLOCK | 212 | // STATE BLOCK |
218 | // For each StateFrameBlock there is one StateBlock with multiple event handlers | 213 | // For each StateFrameBlock there is one StateBlock with multiple event handlers |
219 | 214 | ||
@@ -239,7 +234,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
239 | 234 | ||
240 | // We need to count number of bits flagged in EventMask? | 235 | // We need to count number of bits flagged in EventMask? |
241 | 236 | ||
242 | |||
243 | // for each bit in myStateFrameBlock.StatePointer[i].EventMask | 237 | // for each bit in myStateFrameBlock.StatePointer[i].EventMask |
244 | 238 | ||
245 | // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE | 239 | // ADDING TO ALL RIGHT NOW, SHOULD LIMIT TO ONLY THE ONES IN USE |
@@ -273,7 +267,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
273 | } | 267 | } |
274 | } | 268 | } |
275 | 269 | ||
276 | |||
277 | //// READ FUNCTION CODE CHUNKS | 270 | //// READ FUNCTION CODE CHUNKS |
278 | //// Functions + Function start pos (GFR) | 271 | //// Functions + Function start pos (GFR) |
279 | //// TODO: Somehow be able to identify and reference this | 272 | //// TODO: Somehow be able to identify and reference this |
@@ -293,7 +286,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
293 | { | 286 | { |
294 | for (int i = 0; i < myStateFrameBlock.StateCount; i++) | 287 | for (int i = 0; i < myStateFrameBlock.StateCount; i++) |
295 | { | 288 | { |
296 | // TODO: Somehow organize events and functions so they can be found again, | 289 | // TODO: Somehow organize events and functions so they can be found again, |
297 | // two level search ain't no good | 290 | // two level search ain't no good |
298 | for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) | 291 | for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++) |
299 | { | 292 | { |
@@ -320,7 +313,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
320 | } | 313 | } |
321 | } | 314 | } |
322 | 315 | ||
323 | |||
324 | if (Common.IL_CreateFunctionList) | 316 | if (Common.IL_CreateFunctionList) |
325 | IL_INSERT_FUNCTIONLIST(); | 317 | IL_INSERT_FUNCTIONLIST(); |
326 | } | 318 | } |
@@ -371,7 +363,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
371 | 363 | ||
372 | //private byte[] br_read_smallendian(int len) | 364 | //private byte[] br_read_smallendian(int len) |
373 | //{ | 365 | //{ |
374 | // byte[] bytes = new byte[len]; | 366 | // byte[] bytes = new byte[len]; |
375 | // br.Read(bytes,0, len); | 367 | // br.Read(bytes,0, len); |
376 | // return bytes; | 368 | // return bytes; |
377 | //} | 369 | //} |
@@ -459,7 +451,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
459 | Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " + | 451 | Common.SendToDebug("Return type #" + myCodeChunk.ReturnType.ObjectType + ": " + |
460 | ((LSO_Enums.Variable_Type_Codes) myCodeChunk.ReturnType.ObjectType).ToString()); | 452 | ((LSO_Enums.Variable_Type_Codes) myCodeChunk.ReturnType.ObjectType).ToString()); |
461 | 453 | ||
462 | |||
463 | // TODO: How to determine number of codechunks -- does this method work? | 454 | // TODO: How to determine number of codechunks -- does this method work? |
464 | myCodeChunk.CodeChunkArguments = new List<LSO_Struct.CodeChunkArgument>(); | 455 | myCodeChunk.CodeChunkArguments = new List<LSO_Struct.CodeChunkArgument>(); |
465 | byte reader = br_read(1)[0]; | 456 | byte reader = br_read(1)[0]; |
@@ -492,7 +483,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
492 | // End marker is 0x000 | 483 | // End marker is 0x000 |
493 | myCodeChunk.EndMarker = reader; | 484 | myCodeChunk.EndMarker = reader; |
494 | 485 | ||
495 | |||
496 | // | 486 | // |
497 | // Emit: START OF METHOD (FUNCTION) | 487 | // Emit: START OF METHOD (FUNCTION) |
498 | // | 488 | // |
@@ -515,11 +505,9 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
515 | Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); | 505 | Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); |
516 | ILGenerator il = methodBuilder.GetILGenerator(); | 506 | ILGenerator il = methodBuilder.GetILGenerator(); |
517 | 507 | ||
518 | |||
519 | if (Common.IL_UseTryCatch) | 508 | if (Common.IL_UseTryCatch) |
520 | IL_INSERT_TRY(il, eventname); | 509 | IL_INSERT_TRY(il, eventname); |
521 | 510 | ||
522 | |||
523 | // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); | 511 | // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); |
524 | //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); | 512 | //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); |
525 | //il.Emit(OpCodes.Call, typeof(Console).GetMethod | 513 | //il.Emit(OpCodes.Call, typeof(Console).GetMethod |
@@ -534,7 +522,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
534 | il.Emit(OpCodes.Ldarg, _ic); | 522 | il.Emit(OpCodes.Ldarg, _ic); |
535 | } | 523 | } |
536 | 524 | ||
537 | |||
538 | // | 525 | // |
539 | // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL | 526 | // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL |
540 | // | 527 | // |
@@ -544,7 +531,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
544 | FoundRet = LSL_PROCESS_OPCODE(il); | 531 | FoundRet = LSL_PROCESS_OPCODE(il); |
545 | } | 532 | } |
546 | 533 | ||
547 | |||
548 | if (Common.IL_UseTryCatch) | 534 | if (Common.IL_UseTryCatch) |
549 | IL_INSERT_END_TRY(il, eventname); | 535 | IL_INSERT_END_TRY(il, eventname); |
550 | 536 | ||
@@ -558,17 +544,14 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
558 | { | 544 | { |
559 | Common.SendToDebug("Creating function list"); | 545 | Common.SendToDebug("Creating function list"); |
560 | 546 | ||
561 | |||
562 | string eventname = "GetFunctions"; | 547 | string eventname = "GetFunctions"; |
563 | 548 | ||
564 | Common.SendToDebug("Creating IL " + eventname); | 549 | Common.SendToDebug("Creating IL " + eventname); |
565 | // Define a private String field. | 550 | // Define a private String field. |
566 | //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); | 551 | //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); |
567 | 552 | ||
568 | |||
569 | //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); | 553 | //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); |
570 | 554 | ||
571 | |||
572 | MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, | 555 | MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, |
573 | MethodAttributes.Public, | 556 | MethodAttributes.Public, |
574 | typeof (string[]), | 557 | typeof (string[]), |
@@ -579,7 +562,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
579 | 562 | ||
580 | ILGenerator il = methodBuilder.GetILGenerator(); | 563 | ILGenerator il = methodBuilder.GetILGenerator(); |
581 | 564 | ||
582 | |||
583 | // IL_INSERT_TRY(il, eventname); | 565 | // IL_INSERT_TRY(il, eventname); |
584 | 566 | ||
585 | // // Push string to stack | 567 | // // Push string to stack |
@@ -615,17 +597,14 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
615 | //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) })); | 597 | //il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("AddFunction", new Type[] { typeof(string) })); |
616 | } | 598 | } |
617 | 599 | ||
618 | |||
619 | // IL_INSERT_END_TRY(il, eventname); | 600 | // IL_INSERT_END_TRY(il, eventname); |
620 | 601 | ||
621 | |||
622 | il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack | 602 | il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack |
623 | // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) })); | 603 | // il.Emit(OpCodes.Call, typeof(LSL_BaseClass).GetMethod("SetFunctionList", new Type[] { typeof(Array) })); |
624 | 604 | ||
625 | il.Emit(OpCodes.Ret); // Return | 605 | il.Emit(OpCodes.Ret); // Return |
626 | } | 606 | } |
627 | 607 | ||
628 | |||
629 | private void IL_INSERT_TRY(ILGenerator il, string eventname) | 608 | private void IL_INSERT_TRY(ILGenerator il, string eventname) |
630 | { | 609 | { |
631 | /* | 610 | /* |
@@ -687,7 +666,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
687 | { | 666 | { |
688 | Common.SendToDebug("Found cached STATIC BLOCK"); | 667 | Common.SendToDebug("Found cached STATIC BLOCK"); |
689 | 668 | ||
690 | |||
691 | return StaticBlocks[pos]; | 669 | return StaticBlocks[pos]; |
692 | } | 670 | } |
693 | 671 | ||
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/Properties/AssemblyInfo.cs b/OpenSim/Region/ScriptEngine/LSOEngine/Properties/AssemblyInfo.cs index 78b44a0..5210ff0 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/Properties/AssemblyInfo.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System.Reflection; | 28 | using System.Reflection; |
29 | using System.Runtime.InteropServices; | 29 | using System.Runtime.InteropServices; |
30 | 30 | ||
31 | // General Information about an assembly is controlled through the following | 31 | // General information about an assembly is controlled through the following |
32 | // set of attributes. Change these attribute values to modify the information | 32 | // set of attributes. Change these attribute values to modify the information |
33 | // associated with an assembly. | 33 | // associated with an assembly. |
34 | 34 | ||
@@ -41,8 +41,8 @@ using System.Runtime.InteropServices; | |||
41 | [assembly : AssemblyTrademark("")] | 41 | [assembly : AssemblyTrademark("")] |
42 | [assembly : AssemblyCulture("")] | 42 | [assembly : AssemblyCulture("")] |
43 | 43 | ||
44 | // Setting ComVisible to false makes the types in this assembly not visible | 44 | // Setting ComVisible to false makes the types in this assembly not visible |
45 | // to COM components. If you need to access a type in this assembly from | 45 | // to COM components. If you need to access a type in this assembly from |
46 | // COM, set the ComVisible attribute to true on that type. | 46 | // COM, set the ComVisible attribute to true on that type. |
47 | 47 | ||
48 | [assembly : ComVisible(false)] | 48 | [assembly : ComVisible(false)] |
@@ -54,11 +54,11 @@ using System.Runtime.InteropServices; | |||
54 | // Version information for an assembly consists of the following four values: | 54 | // Version information for an assembly consists of the following four values: |
55 | // | 55 | // |
56 | // Major Version | 56 | // Major Version |
57 | // Minor Version | 57 | // Minor Version |
58 | // Build Number | 58 | // Build Number |
59 | // Revision | 59 | // Revision |
60 | // | 60 | // |
61 | // You can specify all the values or you can default the Revision and Build Numbers | 61 | // You can specify all the values or you can default the Revision and Build Numbers |
62 | // by using the '*' as shown below: | 62 | // by using the '*' as shown below: |
63 | 63 | ||
64 | [assembly : AssemblyVersion("1.0.0.0")] | 64 | [assembly : AssemblyVersion("1.0.0.0")] |
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs index 20d1a58..617d6f6 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/ScriptManager.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine | |||
92 | 92 | ||
93 | // Fire the first start-event | 93 | // Fire the first start-event |
94 | int eventFlags = m_scriptEngine.m_ScriptManager.GetStateEventFlags(localID, itemID); | 94 | int eventFlags = m_scriptEngine.m_ScriptManager.GetStateEventFlags(localID, itemID); |
95 | m_host.SetScriptEvents(itemID, eventFlags); | 95 | m_host.SetScriptEvents(itemID, eventFlags); |
96 | m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); | 96 | m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); |
97 | } | 97 | } |
98 | catch (Exception e) // LEGIT - User Script Compilation | 98 | catch (Exception e) // LEGIT - User Script Compilation |