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-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs53
1 files changed, 52 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index b04f6b6..2f5b526 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -59,6 +59,18 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
59 public interface IScriptInstance 59 public interface IScriptInstance
60 { 60 {
61 /// <summary> 61 /// <summary>
62 /// Debug level for this script instance.
63 /// </summary>
64 /// <remarks>
65 /// Level == 0, no extra data is logged.
66 /// Level >= 1, state changes are logged.
67 /// Level >= 2, event firing is logged.
68 /// <value>
69 /// The debug level.
70 /// </value>
71 int DebugLevel { get; set; }
72
73 /// <summary>
62 /// Is the script currently running? 74 /// Is the script currently running?
63 /// </summary> 75 /// </summary>
64 bool Running { get; set; } 76 bool Running { get; set; }
@@ -114,6 +126,16 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
114 UUID AssetID { get; } 126 UUID AssetID { get; }
115 Queue EventQueue { get; } 127 Queue EventQueue { get; }
116 128
129 /// <summary>
130 /// Number of events queued for processing.
131 /// </summary>
132 long EventsQueued { get; }
133
134 /// <summary>
135 /// Number of events processed by this script instance.
136 /// </summary>
137 long EventsProcessed { get; }
138
117 void ClearQueue(); 139 void ClearQueue();
118 int StartParam { get; set; } 140 int StartParam { get; set; }
119 141
@@ -125,7 +147,13 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
125 /// <summary> 147 /// <summary>
126 /// Stop the script instance. 148 /// Stop the script instance.
127 /// </summary> 149 /// </summary>
150 /// <remarks>
151 /// This must not be called by a thread that is in the process of handling an event for this script. Otherwise
152 /// there is a danger that it will self-abort and not complete the reset.
153 /// </remarks>
128 /// <param name="timeout"></param> 154 /// <param name="timeout"></param>
155 /// How many milliseconds we will wait for an existing script event to finish before
156 /// forcibly aborting that event.
129 /// <returns>true if the script was successfully stopped, false otherwise</returns> 157 /// <returns>true if the script was successfully stopped, false otherwise</returns>
130 bool Stop(int timeout); 158 bool Stop(int timeout);
131 159
@@ -147,8 +175,31 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
147 object EventProcessor(); 175 object EventProcessor();
148 176
149 int EventTime(); 177 int EventTime();
150 void ResetScript(); 178
179 /// <summary>
180 /// Reset the script.
181 /// </summary>
182 /// <remarks>
183 /// This must not be called by a thread that is in the process of handling an event for this script. Otherwise
184 /// there is a danger that it will self-abort and not complete the reset. Such a thread must call
185 /// ApiResetScript() instead.
186 /// </remarks>
187 /// <param name='timeout'>
188 /// How many milliseconds we will wait for an existing script event to finish before
189 /// forcibly aborting that event prior to script reset.
190 /// </param>
191 void ResetScript(int timeout);
192
193 /// <summary>
194 /// Reset the script.
195 /// </summary>
196 /// <remarks>
197 /// This must not be called by any thread other than the one executing the scripts current event. This is
198 /// because there is no wait or abort logic if another thread is in the middle of processing a script event.
199 /// Such an external thread should use ResetScript() instead.
200 /// </remarks>
151 void ApiResetScript(); 201 void ApiResetScript();
202
152 Dictionary<string, object> GetVars(); 203 Dictionary<string, object> GetVars();
153 void SetVars(Dictionary<string, object> vars); 204 void SetVars(Dictionary<string, object> vars);
154 DetectParams GetDetectParams(int idx); 205 DetectParams GetDetectParams(int idx);