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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index 4388b31..b94cf90 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -37,7 +37,7 @@ using OpenSim.Region.Environment.Interfaces;
37using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; 37using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
38using OpenSim.Region.ScriptEngine.Common; 38using OpenSim.Region.ScriptEngine.Common;
39using OpenSim.Framework.Console; 39using OpenSim.Framework.Console;
40using OpenSim.Framework.Utilities; 40using OpenSim.Framework;
41using System.Runtime.Remoting.Lifetime; 41using System.Runtime.Remoting.Lifetime;
42 42
43namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler 43namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
@@ -610,7 +610,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
610 610
611 public string llList2Key(List<string> src, int index) 611 public string llList2Key(List<string> src, int index)
612 { 612 {
613 //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); 613 //return OpenSim.Framework.ToStringHyphenated(src[index]);
614 return src[index].ToString(); 614 return src[index].ToString();
615 } 615 }
616 616
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
index ef0ddff..8f0a591 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
@@ -30,7 +30,7 @@ using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using libsecondlife; 32using libsecondlife;
33using OpenSim.Framework.Interfaces; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Scenes.Scripting; 34using OpenSim.Region.Environment.Scenes.Scripting;
35 35
36namespace OpenSim.Region.ScriptEngine.DotNetEngine 36namespace OpenSim.Region.ScriptEngine.DotNetEngine