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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index a328a58..bfa9951 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -80,11 +80,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
80 TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); 80 TaskInventoryItem taskInventoryItem = new TaskInventoryItem();
81 if(m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem)) 81 if(m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem))
82 assetID = taskInventoryItem.AssetID; 82 assetID = taskInventoryItem.AssetID;
83 83
84 84
85 try 85 try
86 { 86 {
87 // Xantor 20080525 see if we already compiled this script this session, stop incessant recompiling on 87 // Xantor 20080525 see if we already compiled this script this session, stop incessant recompiling on
88 // scriptreset, spawning of objects with embedded scripts etc. 88 // scriptreset, spawning of objects with embedded scripts etc.
89 89
90 if (scriptList.TryGetValue(assetID, out CompiledScriptFile)) 90 if (scriptList.TryGetValue(assetID, out CompiledScriptFile))