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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
index 583bb93..db73f6b 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
@@ -52,7 +52,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
52 // Only the types we need to convert 52 // Only the types we need to convert
53 dataTypes.Add("void", "void"); 53 dataTypes.Add("void", "void");
54 dataTypes.Add("integer", "LSL_Types.LSLInteger"); 54 dataTypes.Add("integer", "LSL_Types.LSLInteger");
55 dataTypes.Add("float", "double"); 55 dataTypes.Add("float", "LSL_Types.LSLFloat");
56 dataTypes.Add("string", "LSL_Types.LSLString"); 56 dataTypes.Add("string", "LSL_Types.LSLString");
57 dataTypes.Add("key", "LSL_Types.LSLString"); 57 dataTypes.Add("key", "LSL_Types.LSLString");
58 dataTypes.Add("vector", "LSL_Types.Vector3"); 58 dataTypes.Add("vector", "LSL_Types.Vector3");