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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
index 0c28ac7..2bb40ee 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs
@@ -64,7 +64,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
64 64
65 // We will initialize and start the script. 65 // We will initialize and start the script.
66 // It will be up to the script itself to hook up the correct events. 66 // It will be up to the script itself to hook up the correct events.
67 string ScriptSource = ""; 67 string ScriptSource = String.Empty;
68 68
69 SceneObjectPart m_host = World.GetSceneObjectPart(localID); 69 SceneObjectPart m_host = World.GetSceneObjectPart(localID);
70 70