diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | 86 |
1 files changed, 8 insertions, 78 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index c3cb34d..191d3b2 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -32,93 +32,23 @@ using OpenSim.Framework.Console; | |||
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Region.ScriptEngine.Common; | 34 | using OpenSim.Region.ScriptEngine.Common; |
35 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; | ||
36 | using EventManager=OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventManager; | ||
35 | 37 | ||
36 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 38 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
37 | { | 39 | { |
38 | /// <summary> | ||
39 | /// This is the root object for ScriptEngine. Objects access each other trough this class. | ||
40 | /// </summary> | ||
41 | /// | ||
42 | [Serializable] | 40 | [Serializable] |
43 | public class ScriptEngine : IRegionModule, OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.ScriptEngine | 41 | public class ScriptEngine : OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptEngine |
44 | { | 42 | { |
45 | public Scene World; | 43 | // We need to override a few things for our DotNetEngine |
46 | public EventManager m_EventManager; // Handles and queues incoming events from OpenSim | 44 | public override void Initialise(Scene scene, IConfigSource config) |
47 | internal EventQueueManager m_EventQueueManager; // Executes events | ||
48 | public ScriptManager m_ScriptManager; // Load, unload and execute scripts | ||
49 | internal AppDomainManager m_AppDomainManager; | ||
50 | internal LSLLongCmdHandler m_LSLLongCmdHandler; | ||
51 | |||
52 | private LogBase m_log; | ||
53 | |||
54 | public ScriptEngine() | ||
55 | { | ||
56 | //Common.SendToDebug("ScriptEngine Object Initialized"); | ||
57 | Common.mySE = this; | ||
58 | } | ||
59 | |||
60 | public LogBase Log | ||
61 | { | ||
62 | get { return m_log; } | ||
63 | } | ||
64 | |||
65 | public void InitializeEngine(Scene Sceneworld, LogBase logger, bool HookUpToServer) | ||
66 | { | ||
67 | World = Sceneworld; | ||
68 | m_log = logger; | ||
69 | |||
70 | Log.Verbose("ScriptEngine", "DotNet & LSL ScriptEngine initializing"); | ||
71 | |||
72 | //m_logger.Status("ScriptEngine", "InitializeEngine"); | ||
73 | |||
74 | // Create all objects we'll be using | ||
75 | m_EventQueueManager = new EventQueueManager(this); | ||
76 | m_EventManager = new EventManager(this, HookUpToServer); | ||
77 | m_ScriptManager = new ScriptManager(this); | ||
78 | m_AppDomainManager = new AppDomainManager(); | ||
79 | m_LSLLongCmdHandler = new LSLLongCmdHandler(this); | ||
80 | |||
81 | // Should we iterate the region for scripts that needs starting? | ||
82 | // Or can we assume we are loaded before anything else so we can use proper events? | ||
83 | } | ||
84 | |||
85 | public void Shutdown() | ||
86 | { | ||
87 | // We are shutting down | ||
88 | } | ||
89 | |||
90 | ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ScriptEngine.EventManager() | ||
91 | { | ||
92 | return this.m_EventManager; | ||
93 | } | ||
94 | |||
95 | |||
96 | #region IRegionModule | ||
97 | |||
98 | public void Initialise(Scene scene, IConfigSource config) | ||
99 | { | ||
100 | InitializeEngine(scene, MainLog.Instance, true); | ||
101 | } | ||
102 | |||
103 | public void PostInitialise() | ||
104 | { | 45 | { |
46 | InitializeEngine(scene, MainLog.Instance, true, GetScriptManager()); | ||
105 | } | 47 | } |
106 | 48 | ||
107 | public void Close() | 49 | public override OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.ScriptManager _GetScriptManager() |
108 | { | 50 | { |
51 | return new ScriptManager(this); | ||
109 | } | 52 | } |
110 | |||
111 | public string Name | ||
112 | { | ||
113 | get { return "DotNetEngine"; } | ||
114 | } | ||
115 | |||
116 | public bool IsSharedModule | ||
117 | { | ||
118 | get { return false; } | ||
119 | } | ||
120 | |||
121 | #endregion | ||
122 | |||
123 | } | 53 | } |
124 | } \ No newline at end of file | 54 | } \ No newline at end of file |