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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
index bcfc06d..5f26434 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
55 World = Sceneworld; 55 World = Sceneworld;
56 m_logger = logger; 56 m_logger = logger;
57 57
58 m_logger.Status("ScriptEngine", "InitializeEngine"); 58 //m_logger.Status("ScriptEngine", "InitializeEngine");
59 59
60 // Create all objects we'll be using 60 // Create all objects we'll be using
61 myEventQueueManager = new EventQueueManager(this); 61 myEventQueueManager = new EventQueueManager(this);
@@ -75,7 +75,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
75 [Obsolete("!!!FOR DEBUGGING ONLY!!!")] 75 [Obsolete("!!!FOR DEBUGGING ONLY!!!")]
76 public void StartScript(string ScriptID, string ObjectID) 76 public void StartScript(string ScriptID, string ObjectID)
77 { 77 {
78 m_logger.Status("ScriptEngine", "DEBUG: StartScript: " + ScriptID); 78 m_logger.Status("ScriptEngine", "DEBUG FUNCTION: StartScript: " + ScriptID);
79 myScriptManager.StartScript(ScriptID, ObjectID); 79 myScriptManager.StartScript(ScriptID, ObjectID);
80 } 80 }
81 } 81 }