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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
index 3c91b29..9806218 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs
@@ -129,10 +129,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
129 129
130 public void AddRegion(Scene Sceneworld) 130 public void AddRegion(Scene Sceneworld)
131 { 131 {
132 m_log.Info("[" + ScriptEngineName + "]: ScriptEngine initializing");
133
134 m_Scene = Sceneworld;
135
136 // Make sure we have config 132 // Make sure we have config
137 if (ConfigSource.Configs[ScriptEngineName] == null) 133 if (ConfigSource.Configs[ScriptEngineName] == null)
138 ConfigSource.AddConfig(ScriptEngineName); 134 ConfigSource.AddConfig(ScriptEngineName);
@@ -143,6 +139,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
143 if (!m_enabled) 139 if (!m_enabled)
144 return; 140 return;
145 141
142 m_log.Info("[" + ScriptEngineName + "]: ScriptEngine initializing");
143
144 m_Scene = Sceneworld;
145
146 // Create all objects we'll be using 146 // Create all objects we'll be using
147 m_EventQueueManager = new EventQueueManager(this); 147 m_EventQueueManager = new EventQueueManager(this);
148 m_EventManager = new EventManager(this, true); 148 m_EventManager = new EventManager(this, true);