diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index a5eff7d..a63aad9 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Text; | 31 | using System.Text; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using OpenSim.Region.Environment.Scenes.Scripting; | ||
34 | 35 | ||
35 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 36 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
36 | { | 37 | { |
@@ -45,7 +46,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
45 | private Queue<QueueItemStruct> EventQueue = new Queue<QueueItemStruct>(); | 46 | private Queue<QueueItemStruct> EventQueue = new Queue<QueueItemStruct>(); |
46 | private struct QueueItemStruct | 47 | private struct QueueItemStruct |
47 | { | 48 | { |
48 | public string ObjectID; | 49 | public IScriptHost ObjectID; |
49 | public string ScriptID; | 50 | public string ScriptID; |
50 | public string FunctionName; | 51 | public string FunctionName; |
51 | public object[] param; | 52 | public object[] param; |
@@ -109,7 +110,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
109 | } | 110 | } |
110 | } | 111 | } |
111 | 112 | ||
112 | public void AddToObjectQueue(string ObjectID, string FunctionName, object[] param) | 113 | public void AddToObjectQueue(IScriptHost ObjectID, string FunctionName, object[] param) |
113 | { | 114 | { |
114 | // Determine all scripts in Object and add to their queue | 115 | // Determine all scripts in Object and add to their queue |
115 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding ObjectID: " + ObjectID + ", FunctionName: " + FunctionName); | 116 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "EventQueueManager Adding ObjectID: " + ObjectID + ", FunctionName: " + FunctionName); |