diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 9c8c29a..61a43e4 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -67,10 +67,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
67 | } | 67 | } |
68 | public void OnRezScript(uint localID, LLUUID itemID, string script) | 68 | public void OnRezScript(uint localID, LLUUID itemID, string script) |
69 | { | 69 | { |
70 | // TODO: Add code to compile script and wire up script to object | ||
71 | // Either the script is a stand-alone entity with a reference to public host, | ||
72 | // Or the host has a reference to the script because it was in its inventory. | ||
73 | |||
74 | //myScriptEngine.myScriptManager.StartScript( | 70 | //myScriptEngine.myScriptManager.StartScript( |
75 | // Path.Combine("ScriptEngines", "Default.lsl"), | 71 | // Path.Combine("ScriptEngines", "Default.lsl"), |
76 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() | 72 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() |