diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | 131 |
1 files changed, 118 insertions, 13 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index 3404bac..6000193 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -234,14 +234,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
234 | public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; } | 234 | public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; } |
235 | public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; } | 235 | public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; } |
236 | 236 | ||
237 | public string llGetTexture(int face) | 237 | public string llGetTexture(int face) { NotImplemented("llGetTexture"); return ""; } |
238 | { | ||
239 | throw new NotImplementedException(cni); return ""; | ||
240 | } | ||
241 | 238 | ||
242 | public void llSetPos(LSL_Types.Vector3 pos) | 239 | public void llSetPos(LSL_Types.Vector3 pos) |
243 | { | 240 | { |
244 | LLVector3 tmp; | ||
245 | if (m_host.ParentID != 0) | 241 | if (m_host.ParentID != 0) |
246 | { | 242 | { |
247 | m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); | 243 | m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); |
@@ -508,14 +504,101 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
508 | return ""; | 504 | return ""; |
509 | } | 505 | } |
510 | 506 | ||
511 | public LSL_Types.Vector3 llList2Vector(List<string> src, int index) { NotImplemented("llList2Vector"); return new LSL_Types.Vector3(); } | 507 | public LSL_Types.Vector3 llList2Vector(List<string> src, int index) |
508 | { | ||
509 | return new LSL_Types.Vector3(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2])); | ||
510 | } | ||
512 | public LSL_Types.Quaternion llList2Rot(List<string> src, int index) { NotImplemented("llList2Rot"); return new LSL_Types.Quaternion(); } | 511 | public LSL_Types.Quaternion llList2Rot(List<string> src, int index) { NotImplemented("llList2Rot"); return new LSL_Types.Quaternion(); } |
513 | public List<string> llList2List(List<string> src, int start, int end) { NotImplemented("llList2List"); return new List<string>(); } | 512 | public List<string> llList2List(List<string> src, int start, int end) |
514 | public List<string> llDeleteSubList(List<string> src, int start, int end) { NotImplemented("llDeleteSubList"); return new List<string>(); } | 513 | { |
514 | if (end > start) | ||
515 | { | ||
516 | // Simple straight forward chunk | ||
517 | return src.GetRange(start, end - start); | ||
518 | } | ||
519 | else | ||
520 | { | ||
521 | // Some of the end + some of the beginning | ||
522 | // First chunk | ||
523 | List<string> ret = new List<string>(); | ||
524 | ret.AddRange(src.GetRange(start, src.Count - start)); | ||
525 | ret.AddRange(src.GetRange(0, end)); | ||
526 | return ret; | ||
527 | } | ||
528 | |||
529 | |||
530 | |||
531 | |||
532 | } | ||
533 | public List<string> llDeleteSubList(List<string> src, int start, int end) | ||
534 | { | ||
535 | List<string> ret = new List<string>(src); | ||
536 | ret.RemoveRange(start, end - start); | ||
537 | return ret; | ||
538 | } | ||
515 | public int llGetListEntryType(List<string> src, int index) { NotImplemented("llGetListEntryType"); return 0; } | 539 | public int llGetListEntryType(List<string> src, int index) { NotImplemented("llGetListEntryType"); return 0; } |
516 | public string llList2CSV(List<string> src) { NotImplemented("llList2CSV"); return ""; } | 540 | public string llList2CSV(List<string> src) |
517 | public List<string> llCSV2List(string src) { NotImplemented("llCSV2List"); return new List<string>(); } | 541 | { |
518 | public List<string> llListRandomize(List<string> src, int stride) { NotImplemented("llListRandomize"); return new List<string>(); } | 542 | string ret = ""; |
543 | foreach (string s in src) | ||
544 | { | ||
545 | if (s.Length > 0) | ||
546 | ret += ","; | ||
547 | ret += s; | ||
548 | } | ||
549 | return ret; | ||
550 | } | ||
551 | public List<string> llCSV2List(string src) | ||
552 | { | ||
553 | List<string> ret = new List<string>(); | ||
554 | foreach (string s in src.Split(",".ToCharArray())) | ||
555 | { | ||
556 | ret.Add(s); | ||
557 | } | ||
558 | return ret; | ||
559 | } | ||
560 | public List<string> llListRandomize(List<string> src, int stride) | ||
561 | { | ||
562 | int s = stride; | ||
563 | if (s < 1) | ||
564 | s = 1; | ||
565 | |||
566 | // This is a cowardly way of doing it ;) | ||
567 | // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange | ||
568 | List<List<string>> tmp = new List<List<string>>(); | ||
569 | |||
570 | // Add chunks to an array | ||
571 | int c = 0; | ||
572 | List<string> chunk = new List<string>(); | ||
573 | foreach (string element in src) | ||
574 | { | ||
575 | c++; | ||
576 | if (c > s) | ||
577 | { | ||
578 | tmp.Add(chunk); | ||
579 | chunk = new List<string>(); | ||
580 | c = 0; | ||
581 | } | ||
582 | chunk.Add(element); | ||
583 | } | ||
584 | |||
585 | // Decreate array back into a list | ||
586 | int rnd; | ||
587 | List<string> ret = new List<string>(); | ||
588 | while (tmp.Count > 0) | ||
589 | { | ||
590 | rnd = Util.RandomClass.Next(tmp.Count); | ||
591 | foreach (string str in tmp[rnd]) | ||
592 | { | ||
593 | ret.Add(str); | ||
594 | } | ||
595 | tmp.RemoveAt(rnd); | ||
596 | } | ||
597 | |||
598 | return ret; | ||
599 | |||
600 | |||
601 | } | ||
519 | public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) { NotImplemented("llList2ListStrided"); return new List<string>(); } | 602 | public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) { NotImplemented("llList2ListStrided"); return new List<string>(); } |
520 | 603 | ||
521 | public LSL_Types.Vector3 llGetRegionCorner() | 604 | public LSL_Types.Vector3 llGetRegionCorner() |
@@ -523,8 +606,30 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
523 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); | 606 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); |
524 | } | 607 | } |
525 | 608 | ||
526 | public List<string> llListInsertList(List<string> dest, List<string> src, int start) { NotImplemented("llListInsertList"); return new List<string>(); } | 609 | public List<string> llListInsertList(List<string> dest, List<string> src, int start) |
527 | public int llListFindList(List<string> src, List<string> test) { return 0; } | 610 | { |
611 | |||
612 | List<string> ret = new List<string>(dest); | ||
613 | //foreach (string s in src.Reverse()) | ||
614 | for (int ci = src.Count - 1; ci > -1; ci--) | ||
615 | { | ||
616 | ret.Insert(start, src[ci]); | ||
617 | } | ||
618 | return ret; | ||
619 | } | ||
620 | public int llListFindList(List<string> src, List<string> test) | ||
621 | { | ||
622 | foreach (string s in test) | ||
623 | { | ||
624 | for (int ci = 0; ci < src.Count; ci++) | ||
625 | { | ||
626 | |||
627 | if (s == src[ci]) | ||
628 | return ci; | ||
629 | } | ||
630 | } | ||
631 | return -1; | ||
632 | } | ||
528 | 633 | ||
529 | public string llGetObjectName() | 634 | public string llGetObjectName() |
530 | { | 635 | { |