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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs168
1 files changed, 84 insertions, 84 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs
index a6cf03e..00eb899 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/Common.cs
@@ -1,84 +1,84 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28/* Original code: Tedd Hansen */ 28/* Original code: Tedd Hansen */
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32 32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO 33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
34{ 34{
35 public static class Common 35 public static class Common
36 { 36 {
37 static public bool Debug = true; 37 static public bool Debug = true;
38 static public bool IL_UseTryCatch = true; 38 static public bool IL_UseTryCatch = true;
39 static public bool IL_CreateConstructor = true; 39 static public bool IL_CreateConstructor = true;
40 static public bool IL_CreateFunctionList = true; 40 static public bool IL_CreateFunctionList = true;
41 static public bool IL_ProcessCodeChunks = true; 41 static public bool IL_ProcessCodeChunks = true;
42 42
43 public delegate void SendToDebugEventDelegate(string Message); 43 public delegate void SendToDebugEventDelegate(string Message);
44 public delegate void SendToLogEventDelegate(string Message); 44 public delegate void SendToLogEventDelegate(string Message);
45 static public event SendToDebugEventDelegate SendToDebugEvent; 45 static public event SendToDebugEventDelegate SendToDebugEvent;
46 static public event SendToLogEventDelegate SendToLogEvent; 46 static public event SendToLogEventDelegate SendToLogEvent;
47 47
48 static public void SendToDebug(string Message) 48 static public void SendToDebug(string Message)
49 { 49 {
50 //if (Debug == true) 50 //if (Debug == true)
51 Console.WriteLine("COMPILER:Debug: " + Message); 51 Console.WriteLine("COMPILER:Debug: " + Message);
52 SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); 52 SendToDebugEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
53 } 53 }
54 static public void SendToLog(string Message) 54 static public void SendToLog(string Message)
55 { 55 {
56 //if (Debug == true) 56 //if (Debug == true)
57 Console.WriteLine("COMPILER:LOG: " + Message); 57 Console.WriteLine("COMPILER:LOG: " + Message);
58 SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message); 58 SendToLogEvent("\r\n" + DateTime.Now.ToString("[HH:mm:ss] ") + Message);
59 } 59 }
60 } 60 }
61 61
62 // TEMPORARY TEST THINGIES 62 // TEMPORARY TEST THINGIES
63 public static class IL_Helper 63 public static class IL_Helper
64 { 64 {
65 public static string ReverseFormatString(string text1, string format) 65 public static string ReverseFormatString(string text1, string format)
66 { 66 {
67 Common.SendToDebug("ReverseFormatString text1: " + text1); 67 Common.SendToDebug("ReverseFormatString text1: " + text1);
68 Common.SendToDebug("ReverseFormatString format: " + format); 68 Common.SendToDebug("ReverseFormatString format: " + format);
69 return string.Format(format, text1); 69 return string.Format(format, text1);
70 } 70 }
71 public static string ReverseFormatString(string text1, UInt32 text2, string format) 71 public static string ReverseFormatString(string text1, UInt32 text2, string format)
72 { 72 {
73 Common.SendToDebug("ReverseFormatString text1: " + text1); 73 Common.SendToDebug("ReverseFormatString text1: " + text1);
74 Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); 74 Common.SendToDebug("ReverseFormatString text2: " + text2.ToString());
75 Common.SendToDebug("ReverseFormatString format: " + format); 75 Common.SendToDebug("ReverseFormatString format: " + format);
76 return string.Format(format, text1, text2.ToString()); 76 return string.Format(format, text1, text2.ToString());
77 } 77 }
78 public static string Cast_ToString(object obj) 78 public static string Cast_ToString(object obj)
79 { 79 {
80 Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); 80 Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString());
81 return "ABCDEFGIHJKLMNOPQ123"; 81 return "ABCDEFGIHJKLMNOPQ123";
82 } 82 }
83 } 83 }
84} 84}