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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index 09ab5d4..c904b1d 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -1249,6 +1249,18 @@ namespace OpenSim.Region.ScriptEngine.Common
1249 return new LSLInteger(d); 1249 return new LSLInteger(d);
1250 } 1250 }
1251 1251
1252 static public bool operator ==(LSLInteger i1, LSLInteger i2)
1253 {
1254 bool ret = i1.value == i2.value;
1255 return ret;
1256 }
1257
1258 static public bool operator !=(LSLInteger i1, LSLInteger i2)
1259 {
1260 bool ret = i1.value != i2.value;
1261 return ret;
1262 }
1263
1252 static public LSLInteger operator &(LSLInteger i1, LSLInteger i2) 1264 static public LSLInteger operator &(LSLInteger i1, LSLInteger i2)
1253 { 1265 {
1254 int ret = i1.value & i2.value; 1266 int ret = i1.value & i2.value;