diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 41c3956..f4a3bd3 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -2444,8 +2444,18 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2444 | public LSL_Types.Vector3 llGetSunDirection() | 2444 | public LSL_Types.Vector3 llGetSunDirection() |
2445 | { | 2445 | { |
2446 | m_host.AddScriptLPS(1); | 2446 | m_host.AddScriptLPS(1); |
2447 | NotImplemented("llGetSunDirection"); | 2447 | |
2448 | return new LSL_Types.Vector3(); | 2448 | LSL_Types.Vector3 SunDoubleVector3; |
2449 | LLVector3 SunFloatVector3; | ||
2450 | |||
2451 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | ||
2452 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | ||
2453 | SunFloatVector3 = World.RegionInfo.EstateSettings.sunPosition; | ||
2454 | SunDoubleVector3.x = (double)SunFloatVector3.X; | ||
2455 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | ||
2456 | SunDoubleVector3.z = (double)SunFloatVector3.Z; | ||
2457 | |||
2458 | return SunDoubleVector3; | ||
2449 | } | 2459 | } |
2450 | 2460 | ||
2451 | public LSL_Types.Vector3 llGetTextureOffset(int face) | 2461 | public LSL_Types.Vector3 llGetTextureOffset(int face) |