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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index e4c1229..4e3296c 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -33,6 +33,9 @@ namespace OpenSim.Region.ScriptEngine.Common
33 [Serializable] 33 [Serializable]
34 public class LSL_Types 34 public class LSL_Types
35 { 35 {
36
37 // Types are kept is separate .dll to avoid having to add whatever .dll it is in it to script AppDomain
38
36 [Serializable] 39 [Serializable]
37 public struct Vector3 40 public struct Vector3
38 { 41 {