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-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs109
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs33
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs106
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs86
4 files changed, 334 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
new file mode 100644
index 0000000..3230614
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
@@ -0,0 +1,109 @@
1using System;
2using System.Collections.Generic;
3using System.Diagnostics;
4using System.Net;
5using System.Net.Sockets;
6using System.Text;
7
8namespace OpenSim.Region.ScriptEngine.Common.TRPC
9{
10 public class TCPClient: TCPCommon.ClientInterface
11 {
12
13 public TCPClient()
14 {
15 }
16 private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>();
17 private int ClientCount = 0;
18
19
20 public event TCPCommon.ClientConnectedDelegate ClientConnected;
21 public event TCPCommon.DataReceivedDelegate DataReceived;
22 public event TCPCommon.DataSentDelegate DataSent;
23 public event TCPCommon.CloseDelegate Close;
24 public event TCPCommon.ConnectErrorDelegate ConnectError;
25
26
27 /// <summary>
28 /// Creates client connection
29 /// </summary>
30 public void Connect(string RemoteHost, int RemotePort)
31 {
32 Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
33 IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort);
34 newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock);
35
36
37 }
38
39 public void Disconnect(int ID)
40 {
41 Clients[ID].Disconnect();
42 }
43
44 void asyncConnected(IAsyncResult iar)
45 {
46 Socket client = (Socket)iar.AsyncState;
47 try
48 {
49 client.EndConnect(iar);
50
51
52 int id = ClientCount++;
53 TCPSocket S = new TCPSocket(id, client);
54
55 // Add to dictionary
56 Clients.Add(id, S);
57
58 // Add event handlers
59 S.Close += new TCPSocket.CloseDelegate(S_Close);
60 S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived);
61 S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent);
62
63 // Start it
64 S.Start();
65
66 Debug.WriteLine("Connection established: " + client.RemoteEndPoint.ToString());
67
68 // Fire Connected-event
69 if (ClientConnected != null)
70 ClientConnected(id, client.RemoteEndPoint);
71
72 }
73 catch (SocketException sex)
74 {
75 if (ConnectError != null)
76 ConnectError(sex.Message);
77 }
78 }
79
80
81
82
83 void S_DataSent(int ID, int length)
84 {
85 if (DataSent != null)
86 DataSent(ID, length);
87 }
88
89 void S_DataReceived(int ID, byte[] data, int offset, int length)
90 {
91 if (DataReceived != null)
92 DataReceived(ID, data, offset, length);
93 }
94
95 void S_Close(int ID)
96 {
97 if (Close != null)
98 Close(ID);
99 Clients.Remove(ID);
100 }
101
102 public void Send(int clientID, byte[] data, int offset, int len)
103 {
104 Clients[clientID].Send(clientID, data, offset, len);
105 }
106
107
108 }
109} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs
new file mode 100644
index 0000000..83548b4
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs
@@ -0,0 +1,33 @@
1namespace OpenSim.Region.ScriptEngine.Common.TRPC
2{
3 public class TCPCommon
4 {
5 public delegate void ClientConnectedDelegate(int ID, System.Net.EndPoint Remote);
6 public delegate void DataReceivedDelegate(int ID, byte[] data, int offset, int length);
7 public delegate void DataSentDelegate(int ID, int length);
8 public delegate void CloseDelegate(int ID);
9 public delegate void ConnectErrorDelegate(string Reason);
10
11
12 public interface ServerAndClientInterface
13 {
14 void Send(int clientID, byte[] data, int offset, int len);
15 event ClientConnectedDelegate ClientConnected;
16 event DataReceivedDelegate DataReceived;
17 event DataSentDelegate DataSent;
18 event CloseDelegate Close;
19 }
20 public interface ClientInterface : ServerAndClientInterface
21 {
22 event TCPCommon.ConnectErrorDelegate ConnectError;
23 void Connect(string RemoteHost, int RemotePort);
24 void Disconnect(int ID);
25 }
26 public interface ServerInterface : ServerAndClientInterface
27 {
28 void StartListen();
29 void StopListen();
30 }
31
32 }
33} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs
new file mode 100644
index 0000000..3af898a
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs
@@ -0,0 +1,106 @@
1using System;
2using System.Collections.Generic;
3using System.Diagnostics;
4using System.Net;
5using System.Net.Sockets;
6using TCPCommon=OpenSim.Region.ScriptEngine.Common.TRPC.TCPCommon;
7
8namespace OpenSim.Region.ScriptEngine.Common.TRPC
9{
10 public class TCPServer: TCPCommon.ServerInterface
11 {
12 public readonly int LocalPort;
13 public TCPServer(int localPort)
14 {
15 LocalPort = localPort;
16 }
17
18 private Socket server;
19
20 /// <summary>
21 /// Starts listening for new connections
22 /// </summary>
23 public void StartListen()
24 {
25 server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
26 IPEndPoint ipe = new IPEndPoint(IPAddress.Any, LocalPort);
27 server.Bind(ipe);
28 server.Listen(10);
29 server.BeginAccept(new AsyncCallback(AsyncAcceptConnections), server);
30 }
31 /// <summary>
32 /// Stops listening for new connections
33 /// </summary>
34 public void StopListen()
35 {
36 server.Close();
37 server = null;
38 }
39
40 private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>();
41 private int ClientCount = 0;
42
43
44 public event TCPCommon.ClientConnectedDelegate ClientConnected;
45 public event TCPCommon.DataReceivedDelegate DataReceived;
46 public event TCPCommon.DataSentDelegate DataSent;
47 public event TCPCommon.CloseDelegate Close;
48
49 /// <summary>
50 /// Async callback for new connections
51 /// </summary>
52 /// <param name="ar"></param>
53 private void AsyncAcceptConnections(IAsyncResult ar)
54 {
55 int id = ClientCount++;
56 Socket oldserver = (Socket)ar.AsyncState;
57 Socket client = oldserver.EndAccept(ar);
58 TCPSocket S = new TCPSocket(id, client);
59
60 // Add to dictionary
61 Clients.Add(id, S);
62
63 // Add event handlers
64 S.Close += new TCPSocket.CloseDelegate(S_Close);
65 S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived);
66 S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent);
67
68 // Start it
69 S.Start();
70
71 Debug.WriteLine("Connection received: " + client.RemoteEndPoint.ToString());
72
73 // Fire Connected-event
74 if (ClientConnected != null)
75 ClientConnected(id, client.RemoteEndPoint);
76
77 }
78
79 void S_DataSent(int ID, int length)
80 {
81 if (DataSent != null)
82 DataSent(ID, length);
83 }
84
85 void S_DataReceived(int ID, byte[] data, int offset, int length)
86 {
87 if (DataReceived != null)
88 DataReceived(ID, data, offset, length);
89 }
90
91 void S_Close(int ID)
92 {
93 if (Close != null)
94 Close(ID);
95 Clients.Remove(ID);
96 }
97
98 public void Send(int clientID, byte[] data, int offset, int len)
99 {
100 Clients[clientID].Send(clientID, data, offset, len);
101 }
102
103
104
105 }
106} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs
new file mode 100644
index 0000000..1079846
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs
@@ -0,0 +1,86 @@
1using System;
2using System.Net.Sockets;
3
4namespace OpenSim.Region.ScriptEngine.Common.TRPC
5{
6 public class TCPSocket
7 {
8
9 public readonly Socket Client;
10 public readonly int ID;
11
12 public delegate void DataReceivedDelegate(int ID, byte[] data, int offset, int length);
13 public delegate void DataSentDelegate(int ID, int length);
14 public delegate void CloseDelegate(int ID);
15 public event DataReceivedDelegate DataReceived;
16 public event DataSentDelegate DataSent;
17 public event CloseDelegate Close;
18
19 private byte[] RecvQueue = new byte[4096];
20 private int RecvQueueSize = 4096;
21
22 public TCPSocket(int id, Socket client)
23 {
24 ID = id;
25 Client = client;
26 }
27 public void Start()
28 {
29 // Start listening
30 BeginReceive();
31 }
32
33 private void BeginReceive()
34 {
35 Client.BeginReceive(RecvQueue, 0, RecvQueueSize, SocketFlags.None, new AsyncCallback(asyncDataReceived), Client);
36 }
37
38 /// <summary>
39 /// Callback for successful receive (or connection close)
40 /// </summary>
41 /// <param name="ar"></param>
42 private void asyncDataReceived(IAsyncResult ar)
43 {
44 Socket client = (Socket)ar.AsyncState;
45 int recv = client.EndReceive(ar);
46
47 // Is connection closed?
48 if (recv == 0)
49 {
50 client.Close();
51 Close(ID);
52 return;
53 }
54
55 // Call receive event
56 DataReceived(ID, RecvQueue, 0, recv);
57
58 // Start new receive
59 BeginReceive();
60
61 }
62
63
64 public void Send(int clientID, byte[] data, int offset, int len)
65 {
66 Client.BeginSend(data, offset, len, SocketFlags.None, new AsyncCallback(asyncDataSent), Client);
67 }
68
69 /// <summary>
70 /// Callback for successful send
71 /// </summary>
72 /// <param name="ar"></param>
73 void asyncDataSent(IAsyncResult ar)
74 {
75 Socket client = (Socket)ar.AsyncState;
76 int sent = client.EndSend(ar);
77 DataSent(ID, sent);
78 }
79
80 public void Disconnect()
81 {
82 Client.Close();
83 Close(ID);
84 }
85 }
86} \ No newline at end of file