diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs new file mode 100644 index 0000000..1079846 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs | |||
@@ -0,0 +1,86 @@ | |||
1 | using System; | ||
2 | using System.Net.Sockets; | ||
3 | |||
4 | namespace OpenSim.Region.ScriptEngine.Common.TRPC | ||
5 | { | ||
6 | public class TCPSocket | ||
7 | { | ||
8 | |||
9 | public readonly Socket Client; | ||
10 | public readonly int ID; | ||
11 | |||
12 | public delegate void DataReceivedDelegate(int ID, byte[] data, int offset, int length); | ||
13 | public delegate void DataSentDelegate(int ID, int length); | ||
14 | public delegate void CloseDelegate(int ID); | ||
15 | public event DataReceivedDelegate DataReceived; | ||
16 | public event DataSentDelegate DataSent; | ||
17 | public event CloseDelegate Close; | ||
18 | |||
19 | private byte[] RecvQueue = new byte[4096]; | ||
20 | private int RecvQueueSize = 4096; | ||
21 | |||
22 | public TCPSocket(int id, Socket client) | ||
23 | { | ||
24 | ID = id; | ||
25 | Client = client; | ||
26 | } | ||
27 | public void Start() | ||
28 | { | ||
29 | // Start listening | ||
30 | BeginReceive(); | ||
31 | } | ||
32 | |||
33 | private void BeginReceive() | ||
34 | { | ||
35 | Client.BeginReceive(RecvQueue, 0, RecvQueueSize, SocketFlags.None, new AsyncCallback(asyncDataReceived), Client); | ||
36 | } | ||
37 | |||
38 | /// <summary> | ||
39 | /// Callback for successful receive (or connection close) | ||
40 | /// </summary> | ||
41 | /// <param name="ar"></param> | ||
42 | private void asyncDataReceived(IAsyncResult ar) | ||
43 | { | ||
44 | Socket client = (Socket)ar.AsyncState; | ||
45 | int recv = client.EndReceive(ar); | ||
46 | |||
47 | // Is connection closed? | ||
48 | if (recv == 0) | ||
49 | { | ||
50 | client.Close(); | ||
51 | Close(ID); | ||
52 | return; | ||
53 | } | ||
54 | |||
55 | // Call receive event | ||
56 | DataReceived(ID, RecvQueue, 0, recv); | ||
57 | |||
58 | // Start new receive | ||
59 | BeginReceive(); | ||
60 | |||
61 | } | ||
62 | |||
63 | |||
64 | public void Send(int clientID, byte[] data, int offset, int len) | ||
65 | { | ||
66 | Client.BeginSend(data, offset, len, SocketFlags.None, new AsyncCallback(asyncDataSent), Client); | ||
67 | } | ||
68 | |||
69 | /// <summary> | ||
70 | /// Callback for successful send | ||
71 | /// </summary> | ||
72 | /// <param name="ar"></param> | ||
73 | void asyncDataSent(IAsyncResult ar) | ||
74 | { | ||
75 | Socket client = (Socket)ar.AsyncState; | ||
76 | int sent = client.EndSend(ar); | ||
77 | DataSent(ID, sent); | ||
78 | } | ||
79 | |||
80 | public void Disconnect() | ||
81 | { | ||
82 | Client.Close(); | ||
83 | Close(ID); | ||
84 | } | ||
85 | } | ||
86 | } \ No newline at end of file | ||