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-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
index dabb128..4969df0 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
@@ -158,8 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
158 /// </summary> 158 /// </summary>
159 private void EventQueueThreadLoop() 159 private void EventQueueThreadLoop()
160 { 160 {
161 CultureInfo USCulture = new CultureInfo("en-US"); 161 CultureInfo USCulture = new CultureInfo("en-US");
162 Thread.CurrentThread.CurrentCulture = USCulture; 162 Thread.CurrentThread.CurrentCulture = USCulture;
163 163
164 //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned"); 164 //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned");
165 try 165 try