diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | 16 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | 6 |
2 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index e171d80..aa607d8 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -228,14 +228,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
228 | try | 228 | try |
229 | { | 229 | { |
230 | ///cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined | 230 | ///cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined |
231 | ///#if DEBUG | 231 | #if DEBUG |
232 | /// eventQueueManager.m_ScriptEngine.Log.Debug("[" + ScriptEngineName + "]: " + | 232 | eventQueueManager.m_ScriptEngine.Log.Debug("[" + ScriptEngineName + "]: " + |
233 | /// "Executing event:\r\n" | 233 | "Executing event:\r\n" |
234 | /// + "QIS.localID: " + QIS.localID | 234 | + "QIS.localID: " + QIS.localID |
235 | /// + ", QIS.itemID: " + QIS.itemID | 235 | + ", QIS.itemID: " + QIS.itemID |
236 | /// + ", QIS.functionName: " + | 236 | + ", QIS.functionName: " + |
237 | /// QIS.functionName); | 237 | QIS.functionName); |
238 | ///#endif | 238 | #endif |
239 | LastExecutionStarted = DateTime.Now.Ticks; | 239 | LastExecutionStarted = DateTime.Now.Ticks; |
240 | KillCurrentScript = false; | 240 | KillCurrentScript = false; |
241 | InExecution = true; | 241 | InExecution = true; |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs index 78d9f7d..dab5845 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs | |||
@@ -127,9 +127,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
127 | 127 | ||
128 | public void ReadConfig() | 128 | public void ReadConfig() |
129 | { | 129 | { |
130 | //#if DEBUG | 130 | #if DEBUG |
131 | // m_log.Debug("[" + ScriptEngineName + "]: Refreshing configuration for all modules"); | 131 | m_log.Debug("[" + ScriptEngineName + "]: Refreshing configuration for all modules"); |
132 | //#endif | 132 | #endif |
133 | RefreshConfigFileSeconds = ScriptConfigSource.GetInt("RefreshConfig", 30); | 133 | RefreshConfigFileSeconds = ScriptConfigSource.GetInt("RefreshConfig", 30); |
134 | 134 | ||
135 | // Reload from disk? No! | 135 | // Reload from disk? No! |