diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index d4db935..6f96654 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -117,6 +117,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
117 | EventQueueThread.Priority = MyThreadPriority; | 117 | EventQueueThread.Priority = MyThreadPriority; |
118 | EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount; | 118 | EventQueueThread.Name = "EventQueueManagerThread_" + ThreadCount; |
119 | EventQueueThread.Start(); | 119 | EventQueueThread.Start(); |
120 | OpenSim.Framework.ThreadTracker.Add(EventQueueThread); | ||
120 | 121 | ||
121 | // Look at this... Don't you wish everyone did that solid coding everywhere? :P | 122 | // Look at this... Don't you wish everyone did that solid coding everywhere? :P |
122 | if (ThreadCount == int.MaxValue) | 123 | if (ThreadCount == int.MaxValue) |