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Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
index 79c1dde..5c57874 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
126 /// Queue containing events waiting to be executed 126 /// Queue containing events waiting to be executed
127 /// </summary> 127 /// </summary>
128 public Queue<QueueItemStruct> eventQueue = new Queue<QueueItemStruct>(); 128 public Queue<QueueItemStruct> eventQueue = new Queue<QueueItemStruct>();
129 129
130 #region " Queue structures " 130 #region " Queue structures "
131 /// <summary> 131 /// <summary>
132 /// Queue item structure 132 /// Queue item structure
@@ -193,7 +193,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
193 } 193 }
194 194
195 #endregion 195 #endregion
196 196
197 #region " Shutdown all threads " 197 #region " Shutdown all threads "
198 ~EventQueueManager() 198 ~EventQueueManager()
199 { 199 {
@@ -408,10 +408,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
408 408
409 // Set flag if script should be removed or not 409 // Set flag if script should be removed or not
410 EventQueueThread.KillCurrentScript = KillScriptOnMaxFunctionExecutionTime; 410 EventQueueThread.KillCurrentScript = KillScriptOnMaxFunctionExecutionTime;
411 411
412 // Abort this thread 412 // Abort this thread
413 AbortThreadClass(EventQueueThread); 413 AbortThreadClass(EventQueueThread);
414 414
415 // We do not need to start another, MaintenenceThread will do that for us 415 // We do not need to start another, MaintenenceThread will do that for us
416 //StartNewThreadClass(); 416 //StartNewThreadClass();
417 } 417 }