diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index c6eebf1..79c1dde 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |||
@@ -153,7 +153,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
153 | { | 153 | { |
154 | // More or less just a placeholder for the actual moving of additional data | 154 | // More or less just a placeholder for the actual moving of additional data |
155 | // should be fixed to something better :) | 155 | // should be fixed to something better :) |
156 | public LSL_Types.key[] _key; | 156 | public LSL_Types.key[] _key; // detected key |
157 | public LSL_Types.key[] _key2; // ownerkey | ||
157 | public LSL_Types.Quaternion[] _Quaternion; | 158 | public LSL_Types.Quaternion[] _Quaternion; |
158 | public LSL_Types.Vector3[] _Vector3; // Pos | 159 | public LSL_Types.Vector3[] _Vector3; // Pos |
159 | public LSL_Types.Vector3[] _Vector32; // Vel | 160 | public LSL_Types.Vector3[] _Vector32; // Vel |