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-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
index c6eebf1..79c1dde 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs
@@ -153,7 +153,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
153 { 153 {
154 // More or less just a placeholder for the actual moving of additional data 154 // More or less just a placeholder for the actual moving of additional data
155 // should be fixed to something better :) 155 // should be fixed to something better :)
156 public LSL_Types.key[] _key; 156 public LSL_Types.key[] _key; // detected key
157 public LSL_Types.key[] _key2; // ownerkey
157 public LSL_Types.Quaternion[] _Quaternion; 158 public LSL_Types.Quaternion[] _Quaternion;
158 public LSL_Types.Vector3[] _Vector3; // Pos 159 public LSL_Types.Vector3[] _Vector3; // Pos
159 public LSL_Types.Vector3[] _Vector32; // Vel 160 public LSL_Types.Vector3[] _Vector32; // Vel